PDA

View Full Version : Technology is getting more scary...



Jona87
07-31-2006, 03:14 AM
Groundbreaking Contour(TM) Reality Capture System Heralds New Era for Computer-Generated Imagery; QuickTime and WebTV Pioneer Steve Perlman Pushes Digital Envelope to New Threshold with Volumetric Cinematography

For the first time, motion picture and video game makers will be able to use digital cameras to accurately capture and depict full-motion, photorealistic computer-generated characters and other imagery.

"The subtlety and detail of Contour is way beyond anything I've ever seen," says Stephen Regelous, founder of Massive Software and creator of the Academy Award(R)-winning crowd animation software used in feature films franchises such as "The Lord of the Rings" trilogy and the recent blockbuster hit "Narnia: The Lion, the Witch and the Wardrobe." "Contour is the most advanced technology I know of for creating photorealistic human facial animation."

Due to the enormous costs involved, most attempts to create photorealistic CG humans have been limited to big-budget films with long production schedules. In some cases, literally tens of millions of dollars are spent trying to create photoreal CG humans.... Contour results in such a dramatic reduction in photoreal production costs, it opens the door to using photoreal CG characters in a wide range of motion picture, video games...

Contour is compatible with popular animation software and hardware systems, including SOFTIMAGE(R)/XSI(R), SOFTIMAGE(R)/Face Robot(TM), Autodesk(R) Maya(R), Autodesk MotionBuilder(R), Autodesk 3ds Max(R), all Vicon(R) software, and the VICON MX family of motion capture hardware. Contour data can also be exported as OBJ, C3D, or Autodesk Point Cache 2 files and synchronizes with SMPTE time-codes.

Contour is being demonstrated at SIGGRAPH 2006 in Boston. Mova will offer Contour Reality Capture Services to motion picture and video game makers in the 4th quarter of 2006 throughout the world.

Full Article tinyurl.com/nhzwj

Another thing - CGI Test http://tinyurl.com/fyapq

Yinn
07-31-2006, 03:28 AM
Whoa. That's quite cool.

Wonder how it works and what the costs are?

deadmantiz
07-31-2006, 04:41 AM
more processing power = more complex programs = higher level programming langauges = higher electrical consumption = more pollution = more wars = end of world

Bloodcrave
07-31-2006, 04:54 AM
zomg~~ that was freaky ^^
i actually thought it's a real human until i saw her mouth area which looks abit plastic-ish :P

stukasa
07-31-2006, 05:40 AM
There's been a big move towards realism in the gaming industry lately, which in my opinion is not such a great thing. I'd rather play videogames to ESCAPE reality, not mimic it! Do we really WANT Mario looking like a real guy? :p

Conrad
07-31-2006, 05:47 AM
Arrrr...

This breakthrough is good fer budget-wise movie industry. As fer gaming industry I believe some company will retain the cartoony looks of some of their video game characters. And Half-Life 3 will look more.... real!

moogleking
07-31-2006, 05:57 AM
too much emphasis on realism is a waste of effort, sure it may look good, but if the gameplay and storyline is crap then the game fails.

Lucifer en Abyss
07-31-2006, 08:24 AM
too much emphasis on realism is a waste of effort, sure it may look good, but if the gameplay and storyline is crap then the game fails.

I cannot agree more. The silly developers are putting so much money and effort in making the pictures look real, it's crippling the overall quality. They claim that the chost of creating a game nowdays are so high, well whose fault is that? No one asked them to add in new and expensive technology into the games, all we want is a decent gameplay and decent story and more originality. now the money is all wasted on graphics.

What happens when games start to get mroe and more expensive to make? variety, quality, new ideas are cut off because the developters don't want to take a risk on new ideas. That's why hollywood hasn't come out with an original idea for the past decade. most of the movies created nowadays are either based on a book, or a remake of an older title

boneclinkz
07-31-2006, 08:40 AM
this is amazing, i would like to see a realistic simulation program.
my dream soon will be realized in the near future, im so happy...

CrazyWater
07-31-2006, 09:07 AM
I am fine with the technological advancements that they are making, as long as not everything is not from photographical CG programs. Yes, I'd have a hard time making a man do triple jumps dressed in red and blue. Y'all want Yoshi and Bowser to look real? XD Princess Peach and Daisy are all right. :kakashi: (what, don't look at me lol)

stukasa
07-31-2006, 10:00 AM
I am fine with the technological advancements that they are making, as long as not everything is not from photographical CG programs. Yes, I'd have a hard time making a man do triple jumps dressed in red and blue. Y'all want Yoshi and Bowser to look real? XD Princess Peach and Daisy are all right. :kakashi: (what, don't look at me lol)
Come to think of it, what kind of dinosaur IS Yoshi, anyway? He looks kind of like a velociraptor to me, even though he's omnivorous. Imagine a realistic looking Mario riding a velociraptor...is that the future of videogames? :lol:

(somehow I doubt it :p)

Yinn
07-31-2006, 10:02 AM
Now that's an odd thought. Lol XD

Princess Peach is to pretty to be made real-looking btw. It would be disturbing. :P

SirensLullaby
07-31-2006, 11:34 AM
Though you have to admit, it'd be interesting to play something like Silent Hill with that. Ya think it's scary when it's all pixel-ish? Think of it when it looks so real it practically jumps at you... Or maybe even the game F.E.A.R.

Creepy...

On the subject of creativity being lost in games, I totally agree, games are starting to get really boring and repetitive, losing the emphasis on a story and instead emphasizing on realism. Though there are a few exceptions where great graphics and story mix, like some of the Final Fantasy games and that new Lost Planet game coming out.

CrazyWater
07-31-2006, 11:47 AM
Also, I have noticed that the trend of global trading with video games is increasing in business but declining in the challenge in games. I have realized that playing Super Mario kart is more difficult than mario kart 64, following mario kart double dash. Now I am asking myself, are the games being "dumbed-down" to satisfy the general public? Because I have some experience with video games, I have expectations from future games that they are challenging. It is dissappointing to me when I eventually learn that the games I play are easy to beat. Is it my growing logic that I am surpassing the specified challenges in each game or is it that I am playing with the wrong games? (I am a nintendo fan myself so I play nintendo games a lot)

btw, won't the company place the role of gangster to snifit? ;D

edit: yes, yoshi will be a scary velociraptor that throws large-*** eggs and swallows mario whenever he feels like it then spit him out. If peach were to walk by, yoshi would have thumping hearts on his eyes and drool. can a dinosaur do all that? XD

stigermorgan
07-31-2006, 11:54 AM
technology get crazier the more it will profit us
it mean the engine like dvd rw years ago is so expensive u see now!!!
may note book i bought last years and now the price decrease about half many things like that happen but the ns technology is really a ns things more good medium will come too rite!!

CrazyWater
07-31-2006, 11:57 AM
blah, sooner or later more ppl will start getting terabytes of anime and hentai stored in their own PC's. now Im scared.

stukasa
07-31-2006, 12:22 PM
Also, I have noticed that the trend of global trading with video games is increasing in business but declining in the challenge in games. I have realized that playing Super Mario kart is more difficult than mario kart 64, following mario kart double dash. Now I am asking myself, are the games being "dumbed-down" to satisfy the general public? Because I have some experience with video games, I have expectations from future games that they are challenging. It is dissappointing to me when I eventually learn that the games I play are easy to beat. Is it my growing logic that I am surpassing the specified challenges in each game or is it that I am playing with the wrong games? (I am a nintendo fan myself so I play nintendo games a lot)
Maybe the games aren't getting easier, maybe you're just getting better? :D;)
(hooray for hand-eye coordination skills! :kakashi:)

Okay, I know what you mean and I think a big part of it is that games are being marketed to a larger audience now. Back in the NES days, games were mostly targeted at GAMERS but that's not always the case nowadays...and the more people who buy the games, the larger the company's profits will be ($$$).

People like pretty pictures, so a lot of companies probably think that having better graphics will get them better sales. And since a lot of the mentality these days seems to be "more realistic = better," you end up with a lot of games that are looking more and more like real life.

How soon do you think it will be before games look so realistic that you can't distinguish them from normal television programming? :D

Bubblemonkey
07-31-2006, 12:22 PM
Definitely a cool piece of tech. While I'm not the biggest fan of motion capture (as some people here already know), the end result of this process is a huuuuge improvement over what they were able to achieve in Polar Express (watching that movie makes me want to puke). Since it deals with deformation, special effects and realistic models in games/movies will definitely benefit the most. Facial and clothing deformations have always been the hardest thing to convey convincingly the closer the model got to photo-real, and this makes a, usually, daunting task much simpler.

Where it may not be as helpful would be with the less realistically designed characters...the further from photo-realism you get, the more work you'll need to do to bypass the brain's natural real/unreal association mechanisms (I won't go into detail as it takes a lot of time and I've already bored a bunch of you with all that before). Outside of the obvious benefits of clothing simulation, the less real characters will still have to be animated by hand (or at the very least, have mo-cap data modified by hand) or the characters won't move convincingly.

CrazyWater
07-31-2006, 12:52 PM
Aww thanks, stukasa.

Im sure its gonna be between 4-10 years before that happens. (the realistic aspect)

I'll use my eye-coordination skills to nitpick details out of "realistic" showings of games and movies. I know what to look for. ;D

As for the brain-unreal-real-configure-exchange-mental-giving-of-loss-capabilities. Im sure there would be some cases of recreating "real" events from playing or watching subjects that involve realistic movements and actions, etc. Won't the stories be baffling lawyers from now on? including the increase in size of mental institutions? sorry to stretch this far, but i am aware of the possibilities that may arise when future games become too realistic for their own good.

You wouldn't want to hear a man say, "I was eaten by a dinosaur and it happened for real!!!@#!"

solarenemy
07-31-2006, 12:52 PM
Uhm why are we all assuming this is for video game use only? Think of the money it can save Hollywood. Movies made from virtual actors. No need to pay the actor or actress if they are virtual. Movies could be made at half the cost and thphysics and effects could be improved since it not a real person. There would be no danger to a real actor. Teaching programs for children could be improved. Children would see a real looking human and be able to interact with something they can better relate to the real world with.

I kinda think its sad that the only thing the majority here applies it to is games. Get yourselves out of the box and think of the big picture. There is a world out there besides your games. This technology could be applied to so many other things. Virtual bank tellers, Virtual cashiers at McDonalds, (no more screwed up orders), then there is the game world that could benefit as well.

Areskel
07-31-2006, 01:07 PM
Ten thousand years ago our fears were shadows in the forests, now our fears are shadows in the Machine Spirit (you get a cookie if you know the reference).

I find this technology amazing, not scary. That it has real world uses (organic robots are far more likely to be the virtual servants of the service industry than virtual consoles) is subject to question. The only areas it can really benefit are the movie industry and the gaming industry. Other uses, while possible, are not likely to be used on a large scale, because a screen is less appealing than a face, even if the face in the screen is human. It is still a step forward in technology and should be heralded as a good thing.

As for the lack of creativity in modern games, I don't see much of this. All the games I play are satisfactorily different from each other. I think it's just console games, because they keep recycling the same characters and story lines to milk every penny out of them. Consoles are also marketted at a more general audience. If you start playing PC games there is a wide range of deviation in games betweem design companies and even for the most part within design companies.

V666p
07-31-2006, 01:44 PM
I think we're forgetting the porn industry - Artificial Girl 3 anyone ?
Even though it'll be awhile before us peasants will be able to run it.
More like Artificial Girl 6.
LOL

CrazyWater
07-31-2006, 02:39 PM
........no more..........celebrities?

that would be awesome news to this group of people who aren't fond of celebrity lifestyle

that would be horrrrrrible news to the other group of people who are living/ or is trying to live the celebrity lifestyle.

what's going to happen to the economy now that's photorealistic imaging will duplicate Eva Longoria in CD's? interesting question, isn't it?

stukasa
07-31-2006, 02:59 PM
I'm not sure that super-realistic CG models could or should replace real actors in movies. No matter how realistic they may look, they're still computer creations and lack a certain quality that a live person has. Would you, as a member of the movie-going audience, be as interested in some movies if you knew they were completely created through computer programs? Even if it looks real, there's still something "artificial" about it, you know?

KeiQJeff
07-31-2006, 03:00 PM
........no more..........celebrities?

that would be awesome news to this group of people who aren't fond of celebrity lifestyle


Speaking of which. I actually find this news pleasing. Not that it wasn' expected mind you... the advanced technology in CGI and crap.

What's more scary is the Pop Mtv culture we live upon now. All those faggoty hypocritical bastards who worshiped britney at one time and loathed her the other.
Now, these Weasels are scary...

Aldair
07-31-2006, 03:51 PM
World beware should a porn company get ahold of this technology. >.<

ChaozXIII
07-31-2006, 03:53 PM
wow that is so realistic

CrazyWater
07-31-2006, 04:15 PM
World beware should a porn company get ahold of this technology. >.<

Gah! tentacle movies and some famous people "look-alikes"
I ain't gonna be happy about it, that's for sure.

Whats happening to world peace????

*walks in the corner crying*

Bubblemonkey
07-31-2006, 04:50 PM
Some vids on the Contour reality capture technique (it's different form that CGI test vid, I believe...I think the CGI test vid was done the old fashion way)...

http://www.mova.com/gallery.php?g=examples
http://www.mova.com/gallery.php?g=demos_and_whitepaper

boneclinkz
07-31-2006, 05:16 PM
wah thanks for the link, solarenemy
i was searching that and cannot find it

TK.
07-31-2006, 08:26 PM
Urgh those videos are trippy :s

xlsacreddragonlx
07-31-2006, 08:30 PM
Whoa...that's intense. Who knows where the technology will be in just 10 years from now. Imagine having virtual reality where you can actually feel things.

toenk
08-01-2006, 03:31 AM
Definitely FPS games would be the first place to release my stress if the graphic is that real. Hahaha....
Wait, how do I know if I'm shooting a real person or a virtual person if that will be implemented? :confused:

thaserty
08-01-2006, 06:10 AM
just look at the new console that Nintendo release, the ones that you have to use the remote to control the game. It just completly crazy for me, using only joypad or a gun can make you 'in to the game' enough. With this remote control thing, may be you can get bigger bicep or tricep for sure

stukasa
08-01-2006, 06:18 AM
just look at the new console that Nintendo release, the ones that you have to use the remote to control the game. It just completly crazy for me, using only joypad or a gun can make you 'in to the game' enough. With this remote control thing, may be you can get bigger bicep or tricep for sure
It's interesting, isn't it? Nintendo is taking a completely different approach to "realism" in games. Although the graphics don't really compare to the PS3 or Xbox360, the Wii will let people get more involved in their games with that new remote control! I heard about one game, "Wii Sports," that lets you play different sports by actually moving the remote like you're swinging a tennis racket, a golf club, etc. The game has supposedly gotten a lot of positive buzz. I'm interested to see what other ways they'll use the remote to get gamers involved in their games. ^^

thaserty
08-01-2006, 06:42 AM
It's interesting, isn't it? Nintendo is taking a completely different approach to "realism" in games. Although the graphics don't really compare to the PS3 or Xbox360, the Wii will let people get more involved in their games with that new remote control! I heard about one game, "Wii Sports," that lets you play different sports by actually moving the remote like you're swinging a tennis racket, a golf club, etc. The game has supposedly gotten a lot of positive buzz. I'm interested to see what other ways they'll use the remote to get gamers involved in their games. ^^

checkout the First person Shooter called "Metroid Prime", I saw it in TV advertisment. It's like you have the Guncom from PS2 that can make you turn and look a lot easier. i want to try that game so baddd

megiltura2052
08-01-2006, 07:05 AM
Hmm... scary to say the least.. although I may have a pragmatic view at technology zipping through the development stage into REALITY I am quite happy as well as surprised the recent influx of technological breaktroughs... give us a couple of decades or earlier and well be going to space!! erm.. wait... we already did that right? anyway, you get my point... that means more easier ways to get from point A to point B, more ultra realistic videogames, more reasons to have sex with your computer etc etc...

but some part of me says:"Danger danger Mr. Robinson!"

Psycho Mantis
08-01-2006, 04:13 PM
Im waiting for the day when i can just sit in my living room wearing my VR helmet and gloves and not do anything else...

Dicus Bicus
08-01-2006, 05:25 PM
And next we'll have a Brave New World of porn toys. YES!

Wanda Darling
08-01-2006, 05:51 PM
Amazingly life like. This can revolutionize the adult toy industry.

Mai Tokiha
08-01-2006, 06:06 PM
Another thing - CGI Test http://tinyurl.com/fyapq
That looks pretty good, actually! :kakashi:
Can't wait until we'll have it on the PC, can't take long anymore.

Jona87
08-01-2006, 06:13 PM
That looks pretty good, actually! :kakashi:
Can't wait until we'll have it on the PC, can't take long anymore.

Yeah, also *notice new Mai siggy* ...also...also...>.>;;;;...i love you >.>;;;

Otaku Ichise
08-02-2006, 04:27 AM
ohohohoh 1st avatar and sig to *gulp* impress me seriously O_O

okido
08-02-2006, 04:35 AM
It's almost indistinguishable..

But they still look like plastic to me.. Especially the first one.

The most realistic one is the cloth movement one, I'd say..

But yeah, this is bad news for the movie buisiness, in my eyes.

It means they're going to abuse CG even more..
Sure it'll look more realistic, but not as realistic as prop models and
a good miniature model, or puppet (like the stuff in 'The Thing')..