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Yeah, the title is pretty out there for a normal entrance here.
Regardless, I'm sure some of you have noticed that I've been pretty well out of the picture
for quite some time, regarding the forums, Skype and pretty much anything that would be
associated as "Social Media".
Mark Twain said it best:
LIKE A BOSS
I prepared a little halloween picture contest, so go and participate. Every one wins and will receive a gift from me.
By the way, my foolish guys got some company, some kind you actually don't want to company with ...
Originally Posted by Zecoron
The default dialogue box holds only 22 characters per line.
After this point, the game will move on to the next line even if it's in the middle of a word.
This looks like crap.
I've formatted these translations so that there should generally be no split words.
It's also of note that some unicode punctuation will automatically generate a space after it in game...
So those lines can hold only 21 characters before breaking.
I'm putting muscles in PPD rig using Maya Muscles to fix some deformations that original model cannot fix. Illusion made the character with 3 kinds of joints...
joints for main animation and posingjoints for fixing main animation deformation (elbow, knee)joints for character customization
Although they have joints to fix bad deformation in problematic areas like elbow, knee, shoulder, etc. There are still some areas that cannot be fixed using those joints.
Updates will appear as *UPDATE*
This is basically a continuation from the previous entry but this time I will focus solely on PPD's lighting system. I've only recently came back to PPD so I'm still playing around with it and figuring it out but I will share what I know with everyone. Some of you may or may not already know some of the things that I will be covering, and that's fine. Hopefully you can learn something from this entry!
For the purpose of this tutorial NONE
Updated 10-25-2014 at 12:37 AM by sin07