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  1. Translations release post

    Quote Originally Posted by Zecoron View Post
    The default dialogue box holds only 22 characters per line.
    After this point, the game will move on to the next line even if it's in the middle of a word.
    This looks like crap.
    I've formatted these translations so that there should generally be no split words.
    It's also of note that some unicode punctuation will automatically generate a space after it in game...
    So those lines can hold only 21 characters before breaking.

    Attached Thumbnails Attached Files
  2. PPD rig with muscles

    I'm putting muscles in PPD rig using Maya Muscles to fix some deformations that original model cannot fix. Illusion made the character with 3 kinds of joints...
    1. joints for main animation and posing
    2. joints for fixing main animation deformation (elbow, knee)
    3. joints for character customization

    Although they have joints to fix bad deformation in problematic areas like elbow, knee, shoulder, etc. There are still some areas that cannot be fixed using those joints.

  3. Photo Tips for Illusion Posers 5.5 - Lighting in PPD

    Updates will appear as *UPDATE*

    This is basically a continuation from the previous entry but this time I will focus solely on PPD's lighting system. I've only recently came back to PPD so I'm still playing around with it and figuring it out but I will share what I know with everyone. Some of you may or may not already know some of the things that I will be covering, and that's fine. Hopefully you can learn something from this entry!

    For the purpose of this tutorial NONE ...

    Updated 10-25-2014 at 01:37 AM by sin07

    Hentai , Other
  4. Fool City & Fool Dudes

    Time to place some stuff into my "blog-library". Modern and sexy street/club fashion, also new male characters.
    Click on the banners for directlinking to the mods here on hongfire. Time to PARTY
  5. The Chaotic State of Things

    by , 10-13-2014 at 11:25 AM (Lesderoso's Big Bag of Galaxy Angel Tricks)
    As far as the situation allows, both the Let's Play of the original Project GA game, and the writing for the Indie Game are going at a break neck pace of goddamn slow. Fortunately I seem to have found a way to deal with time issues for the Let's Play, and with my sleeping habits slowly devolving again, find myself with more and more time in the early hours of the morning to ponder character design, and storyline events for the Galaxy Angel Indie Game I'll be trying to get a start on making around ...
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