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Overwhored RPG Maker Game FULL GAME UPDATE!

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  • Overwhored RPG Maker Game FULL GAME UPDATE!

    Overwhored is a fun RPG that puts you in the role of the Overmind, an immortal man that seeks to brainwash and bang all the women of the world. Three years ago you were slain by a group of mighty heroines, but now you have been revived by your loyal servants to fight them again!

    The game has commissioned art from spectacular artists like Sleepymaid, PChronos, Hombre Blanco, and Mindwipe, as well as many other skilled artists!

    Here are some previews of what you'll find in the game:


    Spoiler










    The Current Release:


    This is the full game! Enjoy!
    https://mega.nz/#!GlwxGAAT!wdyVV3fVT...CqrPuPjD-QZSeI

    (NoMoshing Agreed to host this for a while, so there IS a BadKittyGames link!)
    http://www.badkittygames.net/games/ow/


    I also keep a blog where I post weekly status updates. Check it out!
    http://overwhored.blogspot.com/

    Finally, I have a Patreon with some extra bonus art for donators:
    https://www.patreon.com/cypressz?ty=h
    Last edited by treetrunk24; 03-04-2016, 09:24 AM. Reason: Update
    Creator of Overwhored and Home Invasion. My games are free but you can support the creation of new games (and download all the games I've made) on my Patreon!
    https://www.patreon.com/cypressz?ty=h

  • Originally posted by treetrunk24 View Post
    Good News Everyone!

    I told him how popular she was, so PChronos just drew a sex pic for the werebat. I'll make her a recruitable character now, as I have everything I need.

    And it was free, again. He's a great guy.
    This means I gotta restart yet again, don't I? LOL

    Comment


    • Originally posted by treetrunk24 View Post
      Good News Everyone!

      I told him how popular she was, so PChronos just drew a sex pic for the werebat. I'll make her a recruitable character now, as I have everything I need.

      And it was free, again. He's a great guy.
      Awesome!
      Thanks PChronos... err, does he actually visit this forum?
      List of Free & English community made RPGs (RPG Maker or similar)
      RPG Maker Antigrind script

      Comment


      • Good question. PChronos is like a ninja.
        Creator of Overwhored and Home Invasion. My games are free but you can support the creation of new games (and download all the games I've made) on my Patreon!
        https://www.patreon.com/cypressz?ty=h

        Comment


        • Originally posted by Adanu View Post
          This means I gotta restart yet again, don't I? LOL
          treetrunks might put the batgirl into a seperate location, allowing you to get her even when you beat her up.
          she escaped after all.
          pronounced pitsamæn ~ my dreams of future ended years ago. ~ And remember, "outside" is where the pizzaman lurks

          Comment


          • Found a script to greatly speed up combat. Yanfly Melody Engine.I'm just kind of taking it apart at the moment cuz it's part of a set that'll turn your whole game inside out.

            EDIT: Got it. Tried to make this as non intrusive as possible. Back up your 'scripts' file in the data folder. Use the one in the first mediafire link below instead. The second mediafire link is a small cursor image that goes in your Graphics>System folder Lemme know if anything is out of place, although I opened up your game and gave it a quick test already. SOOOOO much faster. Especially if your skill heals all party members or attacks all enemys. you don't have have to waste a minute finding out exactly how much everyone recovered. Everyone's number shows up at once. Good luck and happy gaming.

            Edit 2: Playtested for an hour stripped out more of the hidden functions like party member victory cries, unique class skills. Also found that some switches and variables are keyed to extra options. So if if you like this battle system and wish to keep it, do not use switches or variables 90-99. *They were originally set in the twenties and wow did that ever rape my game file.*

            Credit goes to YanFly, that crazy programing mastermind.

            http://www.mediafire.com/?lzfc9t03r48ql49
            http://www.mediafire.com/view/?bvfmtmg9e7ndpzd
            Last edited by Regless; 11-14-2012, 04:18 AM.

            Comment


            • I'm already using several scripts, so I can't just replace it. I'll take a look at this though, and see what's what.
              Creator of Overwhored and Home Invasion. My games are free but you can support the creation of new games (and download all the games I've made) on my Patreon!
              https://www.patreon.com/cypressz?ty=h

              Comment


              • Regless you rock!
                List of Free & English community made RPGs (RPG Maker or similar)
                RPG Maker Antigrind script

                Comment


                • Hmm. Been trying to get the engine you put up to work, and I can't get it to run.
                  Creator of Overwhored and Home Invasion. My games are free but you can support the creation of new games (and download all the games I've made) on my Patreon!
                  https://www.patreon.com/cypressz?ty=h

                  Comment


                  • The file also has the the scripts you've been using. The swapxt and and intgrated party system. What kind of error are you getting that's stoping it?

                    I think I found it. 'cannot convert false into float' right. I'll figure it out.
                    Last edited by Regless; 11-14-2012, 02:13 PM.

                    Comment


                    • That's the error. Also it's nice to know that also has the other scripts.
                      Creator of Overwhored and Home Invasion. My games are free but you can support the creation of new games (and download all the games I've made) on my Patreon!
                      https://www.patreon.com/cypressz?ty=h

                      Comment


                      • Okay got it figure out I hope. In the script YEM Battle Engine Melody I.
                        Go to line 158, and 159.
                        Change the integers to 97 and 98.
                        I believe the error was cause because another part of the system was trying to access one or both of those variables. Lemme know if that works.

                        Comment


                        • Nope, same error.
                          Creator of Overwhored and Home Invasion. My games are free but you can support the creation of new games (and download all the games I've made) on my Patreon!
                          https://www.patreon.com/cypressz?ty=h

                          Comment


                          • I bet it's because I tweaked the file so much I can't remember what the values started at. So we'll try this.

                            Spoiler

                            OPTIONS ={
                            # Option => Value
                            :bgm_variable => 90, # Variable used to adjust BGM volume.
                            :bgm_mute_sw => 90, # Switch used to mute/unmute the BGM.
                            :bgm_volume => "BGM Volume",
                            :bgm_des => "Adjusts BGM volume. Z to Mute and Unmute.",
                            :bgs_variable => 93, # Variable used to adjust BGS volume.
                            :bgs_mute_sw => 93, # Switch used to mute/unmute the BGS.
                            :bgs_volume => "BGS Volume",
                            :bgs_des => "Adjusts BGS volume. Z to Mute and Unmute.",
                            :sfx_variable => 94, # Variable used to adjust SFX volume.
                            :sfx_mute_sw => 94, # Switch used to mute/unmute the SFX.
                            :sfx_volume => "SFX Volume",
                            :sfx_des => "Adjusts SFX volume. Z to Mute and Unmute.",
                            :mute => "Mute",
                            :audio => "Audio %d%%",
                            :atb_avariable => 97, # Variable used for ATB Active Type.
                            :atb_aname => "ActiveType",
                            :wait_0 => "Full",
                            :wait_0_des => "ATB Gauge does not stop with battle menus open.",
                            :wait_1 => "Semi",
                            :wait_1_des => "ATB Gauge stops during target selection.",
                            :wait_2 => "Stop",
                            :wait_2_des => "ATB Gauge stops with battle menus open.",
                            :wait_3 => "Wait",
                            :wait_3_des => "ATB Gauge stops with any member ready for action.",
                            :atb_svariable => 98, # Variable used for ATB Speeds.
                            :atb_sname => "Turn Speed",
                            :atb_s_des => "Adjusts battle speed. Higher values are faster.",
                            :animation_sw => 95, # Switch used to display/hide animations.
                            :animations => "Animations",
                            :ani_des => "Enables/Disables battle animations.",
                            :ani_show => "Show",
                            :ani_hide => "Hide",
                            :autocursor_sw => 96, # Switch used for autocursors.
                            :autocursor => "AutoCursor",
                            :curmem_des => "Enables/Disables cursor memory for actions.",
                            :curmem_on => "Memory",
                            :curmem_off => "Reset",
                            :next_actor_sw => 97, # Switch used for automatic next actor.
                            :next_actor => "Next Actor",
                            :next_des => "Move to next actor after selecting commands",
                            :next_on => "Auto",
                            :next_off => "Manual",
                            :skill_help_sw => 98, # Switch used to enable skill help.
                            :skill_help => "Skill Help",
                            :help_des => "Display skill descriptions during battle phase.",
                            :help_on => "Enabled",
                            :help_off => "Disable",
                            } # Do not remove this.


                            That should go in 'YEM battle Engine I' and replace lines 156-205
                            Also lines 97 and 98 should have two more numbers. 91 and 92 respectively. good luck.

                            Comment


                            • THAT works perfectly, and I like the look of it a lot more than the default. Barring any unforseen issues, that's going to go right into the game and become a permanent part of it. I'll put you in the credits. Thanks a ton.

                              EDIT: I would like it if it did not make that noise when text appears on the screen outside of battle though. That will get annoying very fast.
                              Last edited by treetrunk24; 11-14-2012, 04:35 PM.
                              Creator of Overwhored and Home Invasion. My games are free but you can support the creation of new games (and download all the games I've made) on my Patreon!
                              https://www.patreon.com/cypressz?ty=h

                              Comment


                              • I got some ideas from the original game, maybe you find some of them useful.

                                - a crane - to let the tower rise and to put the stairways blockading damaged towerparts aside
                                - to free or enslave a slavecamp
                                - to take care of enemies and monsters
                                - to take for your advantage what these creatures have stolen
                                - to set out sail for the new world, if the whle country is dominated, conquered or ruled by you
                                - plunder (loot) or destruct houses or rebuilt them, if a village is under your control
                                - to sneak in, for killing and kidnapping - at this point you could be seen by an aged hero which you have to defeat then
                                - transformed sexy minions - like the werebat, what if you will get things like these in your army of sexual darkness
                                - you know Gnarl said "Evil always finds a way" at the end of OL2, so what if you fight or ally with the previous overlord, if the story takes place not to much time after OL2 he could be your father, then you would inherit, like he did (wasn't mentioned in OL2), the underworlds of Overlord Raising Hell
                                - mines for collecting goods
                                - collecting ressources
                                - an arena would be funny, too i think

                                Comment

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