Announcement

Collapse

Please use the Hentai ID thread for all hentai ID requests. Click me for link!

The Identification Thread is Here:

http://www.hongfire.com/forum/showthread.php/447081
See more
See less

[Unity3D] Viking's Daughter - 3D Open World Game 16/7

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

  • [Unity3D] Viking's Daughter - 3D Open World Game 16/7

    Click image for larger version  Name:	logo.png Views:	1 Size:	37.6 KB ID:	5873245








    Hey everyone,

    We are working on a 3D adult RPG named Viking's Daughter. It has interactive NSFW scenes, so you cannot only watch them, but do things like spank, grope, change camera views and so on.
    Overview







    A village lies abandoned, its people either killed or taken by a rival clan! You, a smith’s son visiting to deliver some weapons, are roped into getting them back by the chief’s beautiful daughter. Explore the land, become a renowned warrior and find plenty of women to take to your bed along the way!
    Downloads
    Public Build v1.9.1 Download
    Patron Build v1.10.0 Download

    Screenshots / GIF
    Click image for larger version  Name:	1234.png Views:	1 Size:	35.1 KB ID:	5825746

    Click image for larger version  Name:	a02VhIL.png Views:	1 Size:	48.9 KB ID:	5825747












    Visit our Patreon Page!


    Animations

    Blowjob Deepthroat Animation

    Blowjob Deepthroat Animation02
    Attached Files
    Last edited by flyrenders; Yesterday, 02:56 PM.

  • #2
    Aside from the missing sound and voices, good game. I wish it was slightly easier. First off it needs a compass on the map part, I did get lost going back because I tried going around the forest. Issue is that there's no clues at all. At the very least have the woman suggest that animals point to the treasure or are near it and make the caribou or moose be somewhat close to the circle. It was very frustrating that I didn't even bother finding the swords. But so far good basis for a game, for those that like this type of stuff.

    Comment


    • #3
      Thanks for the feedback.

      She tells you to follow the coastline if you get lost in the forest. There are blue circles on the map that hint where the quest item is similar to the quest helper in the early World of Warcraft expansions.

      Comment


      • #4
        Originally posted by flyrenders View Post
        Thanks for the feedback.

        She tells you to follow the coastline if you get lost in the forest. There are blue circles on the map that hint where the quest item is similar to the quest helper in the early World of Warcraft expansions.
        The land is quite vast and with each direction looking quite simillar, the blue circles didn't help all that much. Maybe otherwise don't have this as an issue, I have no idea.

        Keep up the good work.

        Comment


        • #5
          We are going to try to increase the size of the map. Recently we added a mini map so you can keep it open while moving without bumping into trees.

          Comment


          • #6

            Hey everyone,

            We are releasing the new version of Viking’s Daughter for free + a support for Mac and Linux. You can download it from here.

            Main Features
            • New NSFW animations during our existing scenes, which give the player the ability to have control over the current scene, so you can do things like slap, grope and lifting up her leg plus jiggle effects (see the animation previews below).
            • Replay every sex animation that was previously unlocked at the end of the current sex scene, so you can switch to doggy style from reverse cowgirl or switch to the blowjob animation.
            • Eye movement and head rotation when the player is nearby to give the game a realistic feel.
            • You can see the current quest progress, so you know how much items you have to collect to complete the quest.
            • A lot of new models were added to the village, some of them have broken parts, because of the recent village attack.
            • Full Changelog

            Animation Preview

            Animation Preview 2


            Let us know, if you can test the Mac or the Linux build.

            Download

            Comment


            • #7

              Hey guys,

              We released this month’s backer build to $5+ supporters, you can download it from here.

              Main Features
              • New Character - Hilde, the sister of Alvilda
              • New animation scene with Hilde in the hot springs
              • New discovery quest
              • Game performance optimization and better lighting
              • Dialogues, better AI and navigation

              See the full changelog here

              Download

              Comment


              • #8
                Hey guys,

                We are releasing the new version of Viking’s Daughter for free + the quest helper. You can download it from here.

                Main Features
                • New Female Character - Hilde, the sister of Alvilda.
                • New animation scene with Hilde in the hot springs.
                • More SFW animations - run and turn left/right.
                • New discovery quest, that contains two tasks.
                • Game performance optimization and better lighting.
                • Better AI and navigation.
                • Changelog
                Download

                Animation Preview

                Comment


                • #9
                  Hey guys,

                  We released this month’s backer build to $5+ supporters. You can download it from here. You can see the new main features in build v1.5.0.
                  • A new NSFW scene and dialogues.
                  • Breast physics during all of the sex scenes.
                  • Better graphics (trees, grass, rocks, stumps) and completely reworked the environment.
                  • First person shooter mechanics and a new quest that has 6 tasks related to shooting targets.
                  • Changed the order of the sex scenes to blowjob -> reverse cowgirl -> doggy and reworked some of the dialogues to match up with the new order.
                  • Added hair model to the player.
                  • Wind effects.
                  • Options to disable the dialogue typewriter effect.
                  • Read the full changelog.
                  Download


                  Last edited by flyrenders; 12-05-2017, 12:50 PM.

                  Comment


                  • #10

                    Hey everyone!


                    Here you can download this month’s backer release. Even though we didn’t have a full month to work, because of the holidays, we managed to rework a lot of things and set up a lot of new systems that will help with the development of the game.


                    Changelog Summary:
                    • One new sex scene, that includes 7 animations and transitions for each character.
                    • Top-down map, that displays the whole isalnd, so you can navigate easier.
                    • New terrain textures to make it look more realistic.
                    • New genital models for the characters that can be animated directly in the game engine (opening/closing etc).
                    • New player model and textures + genitals with animations for bending.
                    • 80+ face expressions for the female characters were added that will be used in the next release.
                    • Added controls for the glutes and thighs/legs, so we can spread them during some of the NSFW scenes.
                    • Improved bow aim and made the shooting quest a bit easier.
                    • The grass spawn distance was increased.
                    • See the full changelog here.
                    Download



                    Comment


                    • #11
                      Hey everyone!

                      Here you can download the v1.6.0 build for free now. We reworked a lot of things that were slowing down the development and we added one new sex scene with 14 animations and tranistions.

                      Changelog Summary
                      • One new sex scene, that includes 7 animations and transitions for each character.
                      • Top-down map, that displays the whole island, so you can navigate easier.
                      • New terrain textures to make it look more realistic.
                      • New genital models for the characters that can be animated directly in the game engine (opening/closing etc).
                      • New player model and textures + genitals with animations for bending.
                      • 80+ face expressions for the female characters were added that will be used in the next release.
                      • Added controls for the glutes and thighs/legs, so we can spread them during some of the NSFW scenes.
                      • Improved the bow aim and made the shooting quest a bit easier.
                      • The grass spawn distance was increased.
                      • See the full changelog here.
                      Download

                      Comment


                      • #12
                        Hey guys,

                        Here you can get the newest build of Viking’s Daughter.

                        We have been working on the animals AI and we made a system that will help us to quickly add other animals and NPCs. When you start the game, if you try to load an old save, it will ask you if you want to play the hunting quest. We recommend selecting “Yes”, if you’ve reached the end of build v1.6.0, because the hunting quest is in the middle of v1.5.0 and v1.6.0.

                        Using that base, we’re going to work on aggressive animals for the next build, which will allows us to work on very interesting mechanics.

                        Download

                        Last edited by flyrenders; 02-15-2018, 03:26 AM.

                        Comment


                        • #13
                          good work indeed

                          Comment


                          • #14
                            Hey guys,


                            You can follow this link to download the v.1.7.0 Public Build.


                            If you have seen the post above, you know that we were mainly working on the AI, so here is what’s supported:

                            The animals have different states - idle, patrol, rest, flee, death, hit and player detection. It took us a lot of time to make this, but we are happy with the results, because it supports an unlimited amount of animations and it’s easy to add more states and fix errors.


                            Download

                            Comment


                            • #15
                              Hello guys,


                              This is the first beta build that we have, so if you see any bugs, please make sure to report them. You can get it from here.





                              Work in Progress for v1.8.0 Backer Build
                              • Blood effect when the wolf is hit

                              Full Changelog
                              • Dalla - new character.
                              • New female idle animation - only Dalla has it at this point.
                              • Added clothes, hair and genitals.
                              • Optimization of Dalla’s clothes and hair for better performance.
                              • Building Elf Home, which is the place where you will meet Dalla.
                              • Added new models inside Elf Home.
                              • Added camera effects and improved the lighting.
                              • Added introduction dialogues for Dalla, which respawn the player.
                              • Added wolf, which has 80+ animations.
                              • The wolf has multiple states - combat, angry, chase, hide, idle, hit, death, respawn.
                              • The combat state includes 3 combat animations - run attack and 2 normal attacks, that are played randomly.
                              • The wolf can attack you from a close distance, if for some reason it cannot reach you, for example if you are on top of a rock or very close to a tree (to avoid clipping), the wolf will run away, but you will still be in combat, because you are in it’s zone. It will wait for a couple of seconds and try to reach you again, during this time it won’t regenerate it’s health. In case the wolf can reach you, it will chase you and continue with the attacks.
                              • The wolf can switch to another running animation while in combat, in case you are very far away from it.
                              • The wolf has a 30% chance for a combo attack.
                              • The wolf has a 25% chance to deal crit damage which is almost double the amount of it’s normal damage.
                              • The wolf has a 85% chance to attack you instantly when it reaches you. If you’re lucky then it will try to play a normal attack animation, which could be easily missed if you move backwards. The run attack is much harder to miss.
                              • The wolf will return to it’s initial position if it’s too far away from it and regenerate it’s health.
                              • The minimum damage is 12, the max is 17. The minimum crit damage is 20 and the max is 30. The player’s health starts at 100.
                              • The wolf automatically chases you, if you leave it’s attack distance, which is 4 meters.
                              • The wolf rotates to face the player when in combat, we will replace this with a turn animation in the future.
                              • The wolf will return to it’s initial position if it’s target is dead and there aren’t any targets nearby.
                              • Added blood effects when the player gets hit.
                              • Added player’s health counter.
                              • Added health bar UI.
                              • Added health regeneration. The health will only regenerate when you are not in combat. It currently regenerates 2% of your health every 2.5 seconds.
                              • Added flowers, more vegetation and added snow textures to the tree on top of the mountain.
                              • The animals automatically switch to their state, when they feel in danger - aggressive animals like the wolves will chase the player and attack while coward animals like the deer will flee.
                              • The player finds the closest respawn point, it’s currently only one, but in the future when we have a bigger terrain, we will add multiple respawn locations.
                              • Reworked the whole navigation system, now we are using something faster and more accurate than the Unity’s default tools. It is also more flexible and allows us to bake the terrains for navigation in case we are loading them at run time.
                              • Added a feature that restricts the area where the AI could walk. The wild animals won’t be able to chase the player inside a village or get near the ocean. In the future, if we have animals in the ocean they also won’t be able to follow the player to the beach / forest.
                              • Game optimization, which includes replacing some of the tree models with a faster and better looking models, disabling the animals that could not be seen on screen at the moment.
                              • Increased the vegetation’s LOD distance, you will get better performance, but the trees quality will be lower from a big distance (it’s usually not noticeable).
                              • We also made it possible to save the game in every single scene, so you could be in Elf Home and save the game then after you load it, you should be able to continue with all of your quests.
                              • Fixed a bug where the wolf was able to push the player while attacking, which could result in being able to fall from the map.
                              • Fixed Hilde’s hair so it’s no longer transparent if it’s viewed from her right side.
                              • Fixed a bug where the map was not rendered on top of the health bar.
                              • Modified the scripts for loading the saves to make the code more clean and easier to work with.
                              • We also spent a good amount of time working on our website - https://flyrenders.com/

                              There are a few things on the website that need to be fixed like the gallery.

                              Comment

                              Working...
                              X