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  • Honey Select VR

    Download latest version (https://github.com/Eusth/HoneySelect...ster/README.md)

    How to install
    - Extract the files into your Honey Select Trial install directory
    - Launch HoneySelectTrial_64VR.exe

    Please use GitHub to file bug reports and feature requests.
    Last edited by EusthEnoptEron; 09-23-2016, 11:45 AM.

  • Hi.
    I just get an oculus rift and well, had to try this mod, and it's working pretty well.
    I just have a question, how do you maintain the red heart ? it's stay a split second and it"s gone.

    Thanks you

    Comment


    • myt000
      myt000 commented
      Editing a comment
      you need to frequently adjust the speed, following the emotions of the girl.
      this is part of the gameplay not related to vr
      Last edited by myt000; 01-12-2018, 02:35 AM.

  • Does anyone know how I can get rid of the teleport/location circle on the ground when I'm in first person view? It can be distracting. Using Oculus Rift/Touch.

    Comment


    • myt000
      myt000 commented
      Editing a comment
      edit file with notepad: \Steam\steamapps\common\SteamVR\resources\settings \default.vrsettings
      (why does a gap appear before \default.vrsettings? >:E)
      cant say what exactly is enough to change. im just set all lines that conains BoundsColorGamma to 0 (8 lines)
      Last edited by myt000; 01-12-2018, 02:21 AM.

    • keroberosu
      keroberosu commented
      Editing a comment
      Thanks, myt000! That worked great

  • myt000
    Gaps are inserted by the HF-board software (vBulletin) or HF-configuration. To prevent the gap embrace the long string in code-tags, e.g.
    Code:
    [code]\Steam\steamapps\common\SteamVR\resources\settings\default.vrsettings[/code]
    and it will look like this:
    Code:
    \Steam\steamapps\common\SteamVR\resources\settings\default.vrsettings
    If you quote my post then you will see that I had to do a little handstand and had to use the code-tags myself to show the long string in the example code.

    Comment


    • Has anyone solved the problem that in StudioNeo if you set the girls neck operation to camera it works once while you're in VR, but if you leave VR and re-enter, the neck operation is broken?

      They just seem to be looking in the direction the camera was when entering VR.

      Is there a button to reset the camera (i.e. make sure the game tracks, where you actually are in VR?)

      Anyone else experience this?

      Comment

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