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SBX2.5e Uncensor [PartyDLC nipple fix]

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  • [Uncensor] SBX2.5e Uncensor [PartyDLC nipple fix]





    This was a collab between Belgar17 (mesh works) and me (texture works)
    so, if you like what you see, remember to thank him as well!


    SBX2.5 wouldn't be possible without the mesh level edits of Maverick, the annonymous modder
    so let's all thank him for his good work.



    Special thanks to:
    plasticmindfor the great 4k HQ texture maps and overall texture corrections and tips.
    cyberbeing for his awesome works on improving HS' visual fidelity.

    .
    SBX2.5 features:

    - Expansive maliwei-based mesh with completely custom anus, inner cavity and cervix.
    - Custom, smoothed and filtered textures for all skin patterns, each one featuring a slightly different vagina.
    - Custom, higher res normal and specular maps.
    - Full integration of vanilla assets (suntan, clothing parts, pubic hairs...)
    - Improved pubic hair system.

    Variety of possible designs for every taste [Currently outdated]:



    Optional files and addons:
    Install those after having installed latest version of SBX2 Uncensor.


    1. Pubic hair patterns for SBX2.5 [MEGA]

    12 custom pubic hair patterns designed to be used with SBX2.5.

    02/06/17 - Updated the patterns so they won't glitch with "Custom juice textures" addon.


    Previews (outdated):



    2. Custom Juice Textures for SBX2.5e 1b [MEGA]

    Swaps vanilla cum textures with custom, higher res ones.
    Includes all variants for nude skin; clothing parts won't be affected!


    02/06/17 : Updated the chest patterns and added new, experimental bump maps.

    Previews (outdated):


    Last but not least:

    This wouldn't be possible at all without the constant guidance and SB3UGS developing of @enimaroah

    Thanks a lot for all you've done (and keep doing) for this community.
    Last edited by Stampar; 06-13-2017, 08:24 PM.

  • Yepp, the doing is correct. If you compute the Nml MB in cf_base then you either need the original mesh and MB from the bak0 file or you would have to use the "Options for Arbitrary Source Meshes". I did the same like you and copied the cf_base file.

    I did similar like you but selected the head mesh before computing the Nml MB and the Log window shows:
    Adjacent MeshRenderer cf_mannequin_head has 27 verts smaller squared distance than 0.0000000001

    Only then it is done correctly.

    Comment


    • roy12
      roy12 commented
      Editing a comment
      I did similar like you but selected the head mesh before computing the Nml MB and the Log window shows:
      Adjacent MeshRenderer cf_mannequin_head has 27 verts smaller squared distance than 0.0000000001
      But I did do this. It said that, but the seams are still there. Oh well, dunno lol.

  • Can somebody show me a pic of how the armpit hair is supposed to look like? The pubic hair works but ive never seen armpit hair on my characters before

    Comment


    • 中出し
      中出し commented
      Editing a comment
      Spoiler

    • wanglo
      wanglo commented
      Editing a comment
      Thank you!

  • Hi, really love this mod but I have just done a fresh install with the current DLC update and the pubic hair seems to have moved off center and up the body a little, also some variations have extra hair I haven't noticed on previous installs, any idea what I've done wrong?
    Click image for larger version  Name:	Untitled.png Views:	1 Size:	39.2 KB ID:	5751027
    NVM, I found the problem, I had installed the RLA pube mod after installing your 1.3b patch and this caused the migration. Once I had run the 1.3b again and the RLA fix everything is perfect!
    Thanks for an excellent mod Stampar , Belgar17 , plasticmind and cyberbeing
    Have a great New Year
    Last edited by bizlobo; 12-31-2016, 09:58 PM.

    Comment


    • roy12,
      If the normals are aligned, then I'd say that the reason for the seam lies elsewhere. E.g. adjacent vertices have different textures with different RGB values, or the same texture with UVs pointing to locations with different RGB values.

      But in all the Nml rubbish there is one thing missing: the Nml MB doesn't have tangents. Therefore, the tangents must either be taken from the meshes or they would have to be computed fresh by the game after applying Nml MB normals.

      Comment


      • roy12
        roy12 commented
        Editing a comment
        I was thinking that maybe the textures are the cause. I'm gonna check in Blender later.

        EDIT: Ah crap, yes. There's a seam for every body texture that was not saved as uncompressed RGB, which is every texture besides the diffuse. It's the usual DXT compression causing color shifting. The solution to that specific problem would be saving every map as RGBA after editing, even if the size increases. I remember having to deal with this crap in Skyrim too, DXT compression sucks so badly.

        Can we use uncompressed RGB for the body's specular, occlusion and normal maps or will the game crap itself?
        Last edited by roy12; 01-01-2017, 08:58 AM.

    • Originally posted by roy12
      Can we use uncompressed RGB for the body's specular, occlusion and normal maps or will the game crap itself?
      This is a question I must pass to our texture specialists. It might have to do with the shader which accepts only certain formats in these slots.
      Last edited by enimaroah; 01-01-2017, 11:43 AM.

      Comment


      • Any chance you can do a Wetness mod like you did in Play Club and SBPR?

        Comment


        • Why this is happening? I am not sure because of this mod but...
          Attached Files

          Comment


          • 中出し
            中出し commented
            Editing a comment
            That's.... a weird one. Did it start right after you installed the mod? I would uninstall all of your mods until you find the culprit. Or, reinstall the game and back up your files before installing any mods. Since I've never had that problem myself, I can only guess what might fix it.

          • Magnar0
            Magnar0 commented
            Editing a comment
            Sorry its because of slider mod, my bad

        • Hello! I don't have the cum with "physic" showing up when i cum on a girl, any idea how i can resolve that?

          Comment


          • plasticmind - Since cyberbeing has seemingly left the community, is there any chance we might see that Quality & Performance tweaks mod updated for the 12/22-DLC update?
            I ask this, because you updated it to work for your 4K diffuse skins mod. I'd be very appreciative if you did.

            *Update* - Well, I just bit the bullet and FINALLY decided to go for your 4K Diffuse mod. Looks great! The only issue I had (and what recently has prevented me from updating) was Zeaska's makeup/tattoo mod not being ready for it. Thankfully, it was a simple fix, and I managed to update all the textures to match your mod. (Just a simple re-sizing of 1024 to 4096, thankfully)
            Last edited by tmvaegis; 01-11-2017, 12:39 AM.

            Comment


            • Stampar
              Stampar commented
              Editing a comment
              Hey man I didn't have a lot of time lately to keep in touch with the thread and issues, did you manage to fix the blush?
              Yesterday I realized it happens to me as well! Can you test if the issue is fixed with the 4k diffuses?

            • tmvaegis
              tmvaegis commented
              Editing a comment
              Stampar - Yup, looks good! Unfortunately, I just now checked, and the blush STILL refuses to be modified in the studio. -_-
              So you've got the bug, too? Dammit, it's an epidemic! Flee for your lives! lol
              Sucks, though...

            • Iukix360
              Iukix360 commented
              Editing a comment
              I very much hope that the Amazing Visual Patch by Cyberbeing,

              will be made compatible with the new HS version 12/26 and new Expansion,

              but because it is incompatible..? what have changed in the new maps-content and new game exe files update?

              I followed the Guide in the first page:

              "Extract the contents of the 22/12 patch .exe with 7zip and copy just the abdata folder over your game directory.
              This should give you all the new outfits, items and anims without sccrewing compatiblity with this or any other mod/plugin."

              I did so..

              I first installed "manually" only the abdata folder and the userdata folder from Expansion Pack disk 1.83Gb, in the end I manually copied the two Bonus clothes content

              I then installed the same folders abdata and userdata manually, by the update of the 22/12 and update 26/12

              I restarted the IPA patch 64-bit version both for the hs-game and studio, I restarted the WideSlider patch, and finally I deleted the old translation folder, recopy the translation loader v16 and copied the new translation 22/12/2016 in the Plugins folder

              I also applied the SBX uncensored patch for new ExpansionDLC clothes, I updated Advanced IK animations mod to version 9.4, and ShortcoutHS to new recent version 1.04Beta5

              the WideSlider function and English Translation work fine both in the game and in the studio, also the studio Scenes, old and new are loaded properly!


              The new maps are loaded in the studio, but the Big Screen is off and you can see textures appear and disappear when you turn the camera, so the screen does not work in the new map,

              the real problem are some of the new content in the game that are not shown,..! are "invisible" all new Dildo and all new Forniture, are invisible during new aniamtions

              Another serious problem are.. the new two maps in the normal h-game, I tried in the HS standard game the new map called SM, I only see the feamale charcater locked up in the new SM map, behind the bars, to the outside of the room with the bed, the camera controls and commands are all locked, I have been forced to close game to the desktop with task manager

              Do not know what the reason of all these problems.. may be the new Visual Patch to be incompatible with the new maps and content, or copy wrong or something.. and yet I did according to flovour order, as described above, you have done differently..?


              I do not know what to do?!? -_-
              Last edited by Iukix360; 01-12-2017, 11:42 AM.

          • feel bad to ask this here but anyone have a Vanilla Cum texture?

            While I really love this uncensor mod the Cum texture is too thick for me

            sorry but how can i turn its back to vanilla

            Thank you

            Comment


            • Stampar
              Stampar commented
              Editing a comment
              Hey there, just reinstall the main SBX2 uncensor file! The package includes defaults for everything related.
              Note that it will overwritte all the other addons, like the pubic hair patch, so you'll need to reinstall them again if you use them.

            • Adwas
              Adwas commented
              Editing a comment
              Thanks for your help sir!

          • 4. Custom Juice Textures BETA 3b

            compatible


            4K skin diffuse initial pack (2017/01/13 final version) ?
            http://www.hongfire.com/forum/forum/...-final-version


            Comment


            • Stampar and Belgar17
              I have a good friend of mine contacted me and claims that your SBX is not perfect. He said that UV map is inconsistent and you guys missed to correct some models. My friend has shared me his files and I wanted you to have a look. The only issue is the texture part around the uncensored area. Since uncensored is your field of expertise so I am gonna post the file here. Let me know what you think of it.
              Regards,

              Link

              Comment


              • @ramoram well i'm hardly an expert, and SBX2 is certainly not perfect! Still I'm always glad to see people lending a hand to improve the ugly zones, so this was pretty interesting.
                I've made a quick test of the edited version. The differences are subtle, but It has an overall smoother look in the labia and some corrections made to the cervix, inner cavity and pubic hair mesh (I think). From the distance, it looks slightly better, and in the closeups, the difference is remarkable, although it comes down to personal tastes (I kinda like the dirtier look of the lips that the SBX2 default has). However, the edited version comes with its own set of problems, as specified in the comparison pictures below:

                Comparison


                Still, it's a pretty good work! You can tell that friend of yours to contact me if he wants.Or, at least, give me a name to properly credit him.
                For now, I'll make it so people sees this and can choose wheter they want the default or the edited version.
                Thanks a lot!

                Comment


                • ramoram
                  ramoram commented
                  Editing a comment
                  I sent him a reply along with an comparison picture of two SBXes. Now I have to wait if he consider to do more improvements or let you make another official release.

                • Iukix360
                  Iukix360 commented
                  Editing a comment
                  ramoram

                  I really like the cleaner look on the vaginal lips, in the "edit" version

                  I hope to be corrected the absence of peehole and the missplaced vertex on the right labia

                  but still maintaining its most smooth and clean look!
                  Last edited by Iukix360; 01-26-2017, 11:24 AM.

              • ramoram I'm sure that your friend is correct in that there are several mistake in the uncensor mesh. I have being modding just over a year now and before that I had never worked with meshes, UV maps and bone weights. There are many thing I have learned on the go as needed so there are many gaps in my knowledge. I will be more than happy to get any help with improving the uncensor.

                It is also possible that we missed correcting several models since there are hundreds of body meshes to change every time a change to the uncensor mesh is made.

                I did check your friend files and his UV map is a lot cleaner that the current one, he did a very nice job. I did notice that he made changes to the meshes, removing several vertices which may be what is causing the misplaced vertex problem. I know from very painful experience that even small changes to the uncensor mesh can have very unexpected results!

                One thing that you should let your friend know is that although he changed the body meshes for the tops he forgot to adjust the NML's in the files. This may cause problems with the small breast shadows.

                Comment


                • Iukix360
                  Iukix360 commented
                  Editing a comment
                  Belgar17

                  You mean the "V" key not work with ramoram 's friend "edit" SBX version for remove all ugly shadows on small or flat chest?


                  ramoram

                  60% of my character creations have small breasts or almost flat, the "V" key to removing ugly shadows on small breasts is essential, otherwise in-game they look Awful

                  I hope very much that it is adjusted the NML's in the files, please!
                  Last edited by Iukix360; 01-26-2017, 11:26 AM.

              • Ok. I got a reply from him and took time to compile some pics of his works: Here is some link between you and his work:

                http://i.want.tf/to/that/BSbxAYgk.jpg SBX
                http://i.want.tf/to/that/p9aEJr.jpg Edited

                http://i.want.tf/to/that/NYT0meP.jpg SBX
                http://i.want.tf/to/that/zdiA0e.jpg Edited

                He said that you can calculate the NML and re-texture the uncensored part yourself and release it. Because he is busy with other stuff.
                About who he is? He said just name him "Maverick: The ModderWithNoName", he want to remain anonymous.
                Last edited by ramoram; 01-26-2017, 11:29 AM.

                Comment


                • ramoram
                  ramoram commented
                  Editing a comment
                  @Iukix360

                  Actually that message is directed to Stampar and Belgar

                • Belgar17
                  Belgar17 commented
                  Editing a comment
                  ramoram Please thanks your friend for his interest and work. We can indeed take care about the NML's, my comment was more intended to make sure that he is aware of the issue with NML's so it wouldn't affect any of his work.

                • ramoram
                  ramoram commented
                  Editing a comment
                  @Belgar17

                  He is aware but he is into something else these days. Don't know exactly what. Whatever he is doing is actually his own private project.
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