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Honey Select Additional Bone Modifier (v0.7.4 update 2017/06/16)

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  • [Utilities] Honey Select Additional Bone Modifier (v0.7.4 update 2017/06/16)

    HoneySelect Additional Bone Modifier

    Apply additional bone scale modifier to a character.

    Download:
    v0.7.4 Mega: https://mega.nz/#!sAASGL7Z!Qrj3ieGer...O0gDSkkgiUjWG0
    v0.7.3 Meag: https://mega.nz/#!BJ5VQRLJ!RsJOQ6DBC...HC4i4WCNSromHI
    v0.6.5 Mega: https://mega.nz/#!wVQjxALJ!g_z0vLYNL...SUClBs1SqWTr9Q

    Old versions.


    Intended to co-work with Wide Slider mod.
    The configuration of this mod applied onto the original configuration.
    For example, if you set a bone scale to 0.8 in original game (or with Wide Slider), and then you specify the scale 0.9 in this mod, the result scale will be 0.72 (0.8 * 0.9).

    Spoiler
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    [How to Use]
    1. Select and load a character in main game,
    2. If you load the character first time, this mod creates a text file in the "UserData/chara/female" directory.
    File name is <character data.png file> + ".bonemod.txt".
    Spoiler

    Click image for larger version  Name:	1_text_data.jpg Views:	1 Size:	25.1 KB ID:	5719123


    3. Open the .bonemod.txt with a text editor.
    You will see several bone names and it value (by default all turns off, scaled 1.0, 1.0, 1.0)
    <1>index - do not change
    <2>bone name - do not change
    <3>on/off flag (True/False) - To enabled the modifier for this bone, change this value to "True"
    <4>X scale: scale modifier value. (1.0 is original scale)
    <5>Y scale: scale modifier value. (1.0 is original scale)
    <6>Z scale: scale modifier value. (1.0 is original scale)
    <7>Bone length: Bone length modidifer. (1.0 is original scale) (v0.3.0)

    Change the value as you wish, then save the text file.
    (v0.3.0) You can add additional bones by specifing the bone name. When you do so, set index as "-1".

    Spoiler
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    4. The modified value is automatically loaded when you change the scene.
    If you want re-load the value (in the same scene), press "Ctrl"+"Shift" + "L" to reload the modified bone information.
    (v0.4.4 update) Now when the bonemod.txt file changed and saved, the file will automatically be loaded. Thus "Ctrl" + "Shift" + "L" is not necessary anymore.

    Presssing "Ctrl" + "Shift" + "M" will turn off/on the modifier in the current scene.

    Keys:
    Ctrl+Shift+L: Reload modified bone information. (with v0.4.4 no need to use this).
    Ctrl+Shift+M: Turn off/on the all modifier (only in the current scene)

    5. In the Custom Character (Famale/Male) scene, the bone modifier information also loded when you use the "Load".
    However, the modified bone information saved only when you select "Overwrite" and then save "without changing photo".
    Spoiler
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    If you want to save a new character data copying from an exsiting character, do the following steps.
    1. Load existing character.
    2. Save the character as new character.
    3. Just after that, overwrite the saved character without taking photo.

    Note:
    As of v0.1.0, there is no UI for chaning the bone modifier information.
    Use the text editor to change the value and save.

    You may modify the Players scale with by modifing the "UserData/chara/male/ill_Player.png.bonemod.txt".
    But it may cause significant displacement in animations.


    [History]
    Spoiler

    -0.1.0
    Initial version.
    -0.2.0
    Fixed a defect in calculation logic. There is complex calculation in default scaling logic.
    Changed logic to collect the default value (without this mod) using 1 frame, then use the value as the baseline.
    -0.3.0
    Added bone length modification.
    Added more bones, and ability to add new bones manually.
    Supports re-load (Shift+L) in customze character scene.
    Fixed defect in save button in customize character scene.
    -0.3.1
    Changed internal data structure (stores modifiers as Dictionary for better integration of GameObjectList plugin).
    Now when you open a customize character scene, the bone modifier now applied to the character and can be modified through GameObjectList plugin.\
    -0.4.0
    Added Studio support.
    -0.4.1
    Add support dynamically changed bones, such as cf_J_hairBC_s, cf_J_hairBL_s (hair scale bone ).
    -0.4.2
    Fixed scale problem when re-loading body or changing hair.
    Changed shortcut keys to "Ctrl" + "Shift" + "M" and "Ctrl" + "Shift" + "L" to avoid unintentionally triggered when you input name, etc.
    -0.4.3
    Fixed scale problem when changing slider value for mod applied bones in custom scene.
    -0.4.4
    Fixed scale problem when re-loading body (regression in 0.4.3).
    Added auto reload capability that reload .bonemod.txt file when the file changed and saved.
    -0.5.0
    Added animation position adjustment mode in main game (not in studio).
    By pressing "Ctrl" + "Shift" + "," you can switch the following 3 modes.
    - Default (in game)
    - Mode A (adjust Hip position with hand/leg scale)
    - Mode B (without Adjust Hip position but respect hand/leg scale a bit)
    -0.6.0
    Added Face bone support.
    -0.6.1
    Bugfix about Face bone related logic.
    -0.6.2
    Bugfix login on both body and face bone which are not related to scale (such as cf_J_FaceUp_t_y, cf_J_Mune02_t).
    -0.6.3
    Bugfix fixed scaling problem in Adv (conversation, character select, etc.) scene.
    -0.6.4
    Bugfix fixed for Studio bug (AdditionalBoneModifierStudio.dll only). When you change(swap) character, the character flickering the scale.
    -0.6.5
    Bugfix fixed size checking logic to be applyed only for Custom Charactor scene to avoid character flickering problem on H-animation etc.
    -0.7.0
    Support new HoneySelect DLC 2017/04/28, HoneySelect Party, HoneyStudio NEO.
    -0.7.1
    Now Character replace(change) work in Studio NEO.
    Duplicate character also duplicate ABM settings in Studio NEO.
    -0.7.2
    Bugfix ABM did not work in H-Scene in HoneySelect Party main game.



    [Install]
    Requires IPA: Illusion Plugin Architecture (IllusionInjector.dll, IllusionPlugin.dll, _Patched.exe).
    This Mod does not include IPA.

    To install this mod, copy the "Plugins" directory into the HoneySelect installation directory (it should be already exists, because of the IPA installation).


    [Uninstall]
    Delete "Plugins/AdditionalBoneModifier.dll" in the HoneySelect installation directory.


    [Note]
    This mod create the configuration files for each character, adjucent to the original character save data (.png).
    This mod does not delete the .bonemod.txt file, when a character deleted in custome editor.
    So please cleanup the text file manually if needed.

    [Note for Trial version]
    Not tested with the Trial version. It may work but not sure.
    Attached Files
    Last edited by vrl0ver; 06-16-2017, 06:01 AM.

  • #61
    I see this amazingly updates while In game. Is it possible to maybe make a MOD that let's you update materials while In game for modders?
    sincerely,
    Dr Fillgood

    Comment


    • The Curly One
      The Curly One commented
      Editing a comment
      Doesn't ShortcutsHS (not to be confused with Animat0r's ShortcutPlugin) already has this functionality?

  • #62
    Don't know if is okay to show here but Aeriussu Software make a GUI for your Bone Modifier mod. What do you think their work? Please to Google as link very easy to locate.
    Click image for larger version  Name:	gui.jpg Views:	2 Size:	304.7 KB ID:	5757803Click image for larger version  Name:	gui.jpg Views:	2 Size:	304.7 KB ID:	5757804
    https://aeriussoftware.wordpress.com...boneslider-ui/
    Last edited by Super Hentai Man; 02-09-2017, 08:33 PM.

    Comment


    • #63
      This mod is great, but it is a bit annoying because it keeps creating a .bonemod.txt files for every card and scene I load, is there a way to disable this feature now?
      I think that it would be much less intrusive if only cards and scenes that actually need the bonemod values would have an extra file.

      Comment


      • #64
        Does anybody know how to fix this "candy-wrapping"?
        I suppose something is wrong with IK..
        Problematic bone: -1,cf_J_Kosi01,True,1,0.8,1,1
        Click image for larger version

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ID:	5765587

        Comment


        • Super Hentai Man
          Super Hentai Man commented
          Editing a comment
          Turn off "Force bend goals weight" if using HS Pose Editor. Bug making it on by default when loading scene.

      • #65
        Guys, does anyone can tell me what this mod actually do? On screenshots i can't understand what exacly he does...

        Comment


        • THENewguy1
          THENewguy1 commented
          Editing a comment
          It allows further character customization out side the game.

      • #66
        Its seems studio crash often then i click on characters/who i changed bone scales with this mod.
        Any compatibility problems with other mods?

        my mod list
        https://s15.postimg.org/5xxyk4gqj/Vi..._18_030730.jpg

        Worked flawless before this mod.

        P.S sorry. Something in my side. Opengl32 in /windows which i placed for CM3D2 (i think) or ShortcutsHS.dll which i have disabled and which one worked before.
        Last edited by vikkis; 02-18-2017, 05:14 PM.

        Comment


        • #67
          how to make loli hands.. ahahaha

          Comment


          • #68
            Im having some troubles with this. hehe, can someone help me with the proper scaling of a shota model? please and thank you.

            Comment


            • #69
              amazing!!! thank you so much.

              Comment


              • #70
                I'm having trouble installing this mod, could anyone help me out?
                I have the EMF patch downloaded and I copied AdditionalBoneModifier.dll and AdditionalBoneModifierStudio.dll to the Plugins folder.
                I'm not sure what to do with the src folder that comes in the zip.

                I don't have HoneySelect_64_Patched.exe but I do have HoneySelect_64_WideSliderPatch.exe from EMF patch.

                This is the first mod I'm applying aside from the EMF patch so I apologize if I'm missing any obvious steps.

                Comment


                • Daes
                  Daes commented
                  Editing a comment
                  Figured it out.

                • Senor Smoke
                  Senor Smoke commented
                  Editing a comment
                  May I ask how you figured it out? I'm having the same problem.

                • StPauli
                  StPauli commented
                  Editing a comment
                  I was also having trouble with this. What I did was dragged the HoneySelect_64.exe over the IPA.exe. Then a HoneySelect_64 (Patch & Launch) was created. I launched the game with that and then I launched with the normal HoneySelect_64.exe, and now the txt is beeing created. Was not obvious to me but was a long time since I played these games.

              • #71
                Found a bug that might come from this mod.
                In Studio, when you use 'Replace Character' on a character with modified bones, their bones will scale down/up additional times.

                So for example, if you have hands scaled to .9, their hands will continue to scale down every time you 'Replace Character' on this character(or characters with similar scaling).

                I've seen this on hands and heads so far. Using Control+Shift M can reset things.

                Comment


                • #72
                  I love this mod, however I've only been using it for the height adjustment. I'm curious about the leg adjustments, because I want to have longer legs, however their are literally like 15+ leg options, which is confusing and I don't want to mess anything up. For example, we have like 8 different leglow bone modifiers...so which one? That's just one example and I would like to see what each of these bones really changes.

                  As I said, I would love to adjust for longer legs on women, with shorter legs on others etc, but with so many of them being legs I'm simply at a lost. Any help would be greatly appreciated!

                  Comment


                  • #73
                    I use this constantly, it makes my girls look right. Thank you. Since you know how to modify the bone size, is there a way to modified rotations or locations as well? I am trying to make a better-looking butt, however, I can't make it without slightly rotate the siri bone. Is there a way?

                    Comment


                    • #74
                      It's really sad. Bone modifre plugin doesn't work on new DLC 'Party' but it work with Studio(not work in studio NEO). I don't know about the programing but looks like something on original game has been changed.
                      Last edited by fnaapf; 04-28-2017, 12:52 AM.

                      Comment


                      • #75
                        Uploaded v0.7.0

                        https://mega.nz/#!oIhwWApI!7rrwqm9_j...trV1sSRMs1NVFc

                        v0.7.0
                        - Support new HoneySelect DLC 2017/04/28, HoneySelect Party, HoneyStudio NEO.

                        Comment


                        • shinki
                          shinki commented
                          Editing a comment
                          Thank you very much!

                        • Test Subject 01
                          Test Subject 01 commented
                          Editing a comment
                          Seems like the plugin doesn't take effect on the 2nd female character you choose.
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