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  • [Utilities] SkinTexMod HS

    SkinTexMod HS v2.3a
    Just press J!!!
    by Alexae

    OMG


















    Introduction
    Change or Overlay skin textures of each females at runtime.

    How to Use
    While in game doing your thing! Press "J" and select which ever character you want to change texture(s) for..

    Adding your own Skins
    Copy one of the existing skin folders and edit the config.ini as follows.

    Code:
    Inject=
    Info=
    BodyTex=
    FaceTex=
    BodyTexN=
    BodyTexS=
    FaceTexN=
    FaceTexS=
    BodyTexOM=
    FaceTexOM=
    IrisTex=
    EyeWhiteTex=
    FemaleEyeHiLightTex=
    FemaleEyeShadowTex=
    TongueTex=
    TeethTex=
    Debug=
    MaleUncTexMerge=
    Anime=
    AnimeOutline=
    • Inject
      - Direct: replaces skin texture completely ignoring most textures that are compiled before game play ie. Suntan,Mole,Tattoo.
      - Overlay: Up-scales default compiled texture to Injecting texture(s) resolution preserving Suntan,Mole,Tattoo etc and Overlays Injecting Texture(s) on top based on Alpha channel.
    • Info
      - Info about the skin.
    • You do not need to provide all the textures, recommended min Body/Face for Direct injecting so you have matching head/body.
      Supported formats:
      - TGA(24B,32B)
      - PNG
      - DDS
    • BodyTex Body Texture
      - Texture format : followed by Texture filename : 0 or 1 for mipmaps : 0 or 1 for gamma or linear colorspace
    • FaceTex Face Texture
      - Texture format : followed by Texture filename : 0 or 1 for mipmaps : 0 or 1 for gamma or linear colorspace
    • BodyTexN Body Texture Normal(Bump) Map
      - Texture format : followed by Texture filename : 0 or 1 for mipmaps : 0 or 1 for gamma or linear colorspace
    • BodyTexS Body Texture Spec Map
      - Texture format : followed by Texture filename : 0 or 1 for mipmaps : 0 or 1 for gamma or linear colorspace
    • FaceTexN Face Texture Normal(Bump) Map
      - Texture format : followed by Texture filename : 0 or 1 for mipmaps : 0 or 1 for gamma or linear colorspace
    • FaceTexS Face Texture Spec Map
      - Texture format : followed by Texture filename : 0 or 1 for mipmaps : 0 or 1 for gamma or linear colorspace
    • BodyTexOM Face Texture Occlusion Map
      - Texture format : followed by Texture filename : 0 or 1 for mipmaps : 0 or 1 for gamma or linear colorspace
    • FaceTexOM Face Texture Occlusion Map
      - Texture format : followed by Texture filename : 0 or 1 for mipmaps : 0 or 1 for gamma or linear colorspace
    • IrisTex Eye Iris Texture(s),Right eye is optional
      - Texture format : followed by Left Eye Texture filename:Right Eye Texture Filename.
    • EyeWhiteTex Eye White Texture,Right eye is optional
      - Texture format : followed by Left Eye Texture filename:Right Eye Texture Filename.
    • FemaleEyeHiLightTex Eye High Light Texture,Right eye is optional
      - Texture format : followed by Left Eye Texture filename:Right Eye Texture Filename.
    • FemaleEyeShadowTex Female Eye Shadow Texture
      - Texture format : followed by Texture filename.
    • TongueTex Tongue Texture.
      - Texture format : followed by Texture filename.
    • TeethTex Teeth Texture.
      - Texture format : followed by Texture filename.
    • Debug IF USED: RESET SKIN to get back default skin.
      - true or false : Will instead of replacing the textures, insert it self in front of the built in compiler and output the results to Output folder in SkinTexMod, output is limited to 1024x1024 png.
    • MaleUncTexMerge Shifts Uncensor UVS to work with body material.
      - true or false : If enabled uncensor UV data will be adjusted to work with body texture from skintexmod
    • Anime
      - true or false : Enables outline shader.
    • AnimeOutline
      - Outline size for anime mode, recommended 0.001







    Installation
    • 1. Install EusthEnoptEron's Illusion Plugin Architecture for HS and extract into installation directory.
      2. Extract the Plugins folder from the SkinTexMod into your HS installation directory.
      4. All Done.








    Features, Changes ,Bugs and limitations
    • v1.0
      -Release.
      -haven't tested VR...
    • v1.1
      -Added "RESET SKIN" option for skin, wont work if Debug was used.
      -Added "Output Default Skin" for testing, it will output all the default compiled skin into OUTPUT folder, similar to DEBUG output but with default textures, output is limited to 1024x1024 png.
      -haven't tested VR...
    • v1.2
      -Added support for Character Editor, you can output live texture data as you adjust them.
      -Added "RESET SKIN" option for skin should work for any game mode regardless of debug was used.
      -haven't tested VR...
    • v1.3
      - Fixed RESET SKIN, should work 100% now.
      - Added more DDS support, no longer limited to 8bpp.
      - You can still use dxt1,dxt5 file type, for future mods just uses dds regardless of compression type.
      -haven't tested VR...
    • v1.4
      - Full Male support
      - Added support for male uncensor from SEMIPRO, will rescale, offset uncensor uvs for body texture/material, since the uncensor is added on the body for SkinTexMod.
      -haven't tested VR...
    • v1.5
      - Added Overlay Uncensor Skin(UNC Color Adjust) for males, should work with any skin color.
      - Added Eye texture options(Eye whites,Iris,HiLights,Shadow)
      - Added Tongue and Teeth options.
      - Output Default skins now also outputs normal maps, surface maps, occlusion maps.
      - Config file more relaxed on where tags can go.
      - Separated prepackaged Skins into Addons for quick fixes to Main mod files.
    • v1.6
      - Added Autoload, auto laods last skin used, Reset removes the Autoload.
      - Autoload not supported for LOAD SCENE/IMPORT SCENE under studio(you can press J to engage the autoload after), Character Maker.
      - Added Anime Mode, supports both female/male.
      - Skin option "Overlay:Anime:UNC Male" male unc overlay+anime.
      - Skin option "Quick:AnimeOnly" for both female/male, but does not touch the uvs for male unc.
      - fixed bump/normal map output, shifts the A channel to R channel, so when saving make sure to reverse it by moving R channel to A channel if you used this feature to grab the normal maps.
    • v1.7
      - something something
    • v1.8
      - Fixed Studio Facial expression resetting issue.
      - Fixed Load times, should only reapply skins to newly added characters or updated ones.
    • v1.9
      - Fixed Overlay issue for the face.
      - Fixed Loading issue for clothes state under studio.
    • v2.0
      - bug fix.
    • v2.1B - v2.1a never happened...
      - added support for latest patch, might be buggy.
    • v2.2
      - new and improved autoload, works everywhere...almost. buggy still removed for later.
      - new texture config options, " Texture format : followed by Texture filename : 0 or 1 for mipmaps : 0 or 1 for gamma or linear colorspace "
    • v2.2b
      - autoload fixed
    • v2.3
      - fixed autoload/replace issue, might have to reset skins on chars that you dont want autoload on.
      - scroll sensitivity increased for menu.
    • v2.3a
      -bug fixes









    DOWNLOAD SkinTexMod v2.3a

    DOWNLOAD SkinTexMod v2.0
    DOWNLOAD Addons[1]
    Last edited by Alexae; 05-23-2017, 09:51 PM.

  • #2
    I press J but nothing happens

    Comment


    • nameless1234
      nameless1234 commented
      Editing a comment
      maybe too late for not but i also had same problem the fix to the issue is which i found in this video by mistake https://www.youtube.com/watch?v=MpUkL6xO68g basically along with having the illusion plugin architecture u must click on patch and launch again if u installed the skintex mod after the patch and launch step if only there was a read me to explain how to properly meant to install would not have had this trouble

  • #3
    Originally posted by res0nat0r View Post
    I press J but nothing happens
    Do you have the illusion Plugin Architecture installed? If you dont, or the lastest one, this mod will not function without it. So I would make sure you that you do have it or the latest version of Illusion Plugin Architecture from EusthEnoptEron. You can find it here http://www.hongfire.com/forum/forum/...n-architecture

    Comment


    • #4
      Originally posted by KensaiAkamei View Post

      Do you have the illusion Plugin Architecture installed? If you dont, or the lastest one, this mod will not function without it. So I would make sure you that you do have it or the latest version of Illusion Plugin Architecture from EusthEnoptEron. You can find it here http://www.hongfire.com/forum/forum/...n-architecture
      ALso, if you have the shortcut mod installed, check if there are conflicting keybinds. This happenned to me and those keys would not respond, but i changed them in the shortcut mod key configuration file and it worked just fine.

      Comment


      • #5
        Just updated SkinTexMod to v1.4, now adds support for male. Also supports the current uncensor for male as well. i included 2 skins for male ,tanned and light. both come with matching uncensor texture combined into the body texture.

        the male part of skintexmod shifts the uv of the uncensor so that the body material and texture(Normal,Surface..etc) can be used for the uncensor.

        i have not added a overlay skin to it yet for male, which i think most people would like, if anyones willing go nuts as it will give people with different skin color to apply matching uncensor textures with one overlay texture.

        Comment


        • Elessar Elenesse
          Elessar Elenesse commented
          Editing a comment
          getting a server not found error when trying to load that link, just so you know.

      • #6
        Download
        https://mega.nz/#!zMUmSawT!ZNXvaR7jj...9EKkacy0diIo7s

        Comment


        • AllenWalkerHU
          AllenWalkerHU commented
          Editing a comment
          Only the colon was missing from 'https://' but thanks!

        • cloudavantae
          cloudavantae commented
          Editing a comment
          "no longer available" what was it?

      • #7
        > Full Male support

        Oh boi here we go!
        There can be only one! - Highlander

        Comment


        • #8
          Gotta love the updates......updates......updates.....UPDATES!!!! haha awesome

          Comment


          • #9
            i forgot about the bottom right side of the body texture being darker than the skin tone so i didn't compensate the base skin color to that area for the overlay mode which had i done it would of made a overlay skin for male match the uncensor to any skin color. it should be fixed next update along with eye textures.

            Comment


            • #10
              That's sames great. But FaceTexN and BodyTexS are not working.

              Comment


              • Alexae
                Alexae commented
                Editing a comment
                can i see your config file, also what are texture formats and their compression type.

            • #11
              sorry the correct config should look like this, fixed post to show that.
              Code:
              Inject=
              Info=
              BodyTex=
              FaceTex=
              BodyTexN=
              BodyTexS=
              FaceTexN=
              FaceTexS=
              Debug=

              Comment


              • ssqueen
                ssqueen commented
                Editing a comment
                Thanks it was fixed.
                By the way, is normal-map supporting an overlay ?
                It's seem so that an occlusion-map lost like if a normal-map is used.

              • Alexae
                Alexae commented
                Editing a comment
                glad that worked out, the next update will be more forgiving where the fields are in the config file. normal/spec map is supported on both but it does not overlay those 2 just replaces them.

            • #12
              Updated to
              v1.5
              - Added Overlay Uncensor Skin(UNC Color Adjust) for males, should work with any skin color.
              - Added Eye texture options(Eye whites,Iris,HiLights,Shadow)
              - Added Tongue and Teeth options.
              - Output Default skins now also outputs normal maps, surface maps, occlusion maps.
              - Config file more relaxed on where tags can go.
              - Separated prepackaged Skins into Addons for quick fixes to Main mod files.

              DOWNLOAD SkinTexMod v1.5
              DOWNLOAD Addons[1]

              Comment


              • #13
                You are the best Alexae. Finally my dark skinned girls will have the appropriate light skinned soles on their feet, as in real life. Thanks to your wondurfull overlay uncensor skin options.
                [
                sigpic

                Comment


                • #14




                  New Anime feature coming, just need to add cell shading part and maybe option for clothes...maybe.

                  Comment


                  • KensaiAkamei
                    KensaiAkamei commented
                    Editing a comment
                    !!!!!!!!!!!! YES!!!!!!!!!!!!! I've been waiting for this! Can't wait til it is out, awesome.

                  • hun hunter
                    hun hunter commented
                    Editing a comment
                    *0* please do

                  • sapu
                    sapu commented
                    Editing a comment
                    Look like those picture only have the Anime outline, not the shader that make skin look like plastic
                    I really want to know how can u do this

                • #15
                  Hi, thanks for the hard works! So good!

                  Wanted to ask a question: Is there any way i can use this skin mod with this color of skin or maybe others? Looks like they are resetting when i try to change colors of skin.

                  Spoiler
                  Sometimes sorry about my english.

                  This how you can manage my image quality of pics: http://www.hongfire.com/forum/showth...10#post3695510

                  Comment


                  • Alexae
                    Alexae commented
                    Editing a comment
                    both these options need to be applied after you have picked your skin options(including color).
                    Direct replaces every feature of the current skin.
                    Overlay adds on top of it preserving the current skin.
                    both these options are controlled by the skins for the mod.
                    in v1.6 there's a notification on the top left of each skin detailing what kind of skin mod it is.

                  • hun hunter
                    hun hunter commented
                    Editing a comment
                    but i can't see how you cant. all my girls has light/pale skin too and the mod works perfectly.
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