Announcement

Collapse
No announcement yet.

acs_mouthpieces & Crooked Ts head - updated 03/Aug/2019

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

  • [Miscellaneous] acs_mouthpieces & Crooked Ts head - updated 03/Aug/2019




    This is double pack containing accessories & female heads.

    !! This is required for install Joan6694's BonesFramework.dll into Plugins folder.
    !! Also, required you've installed MoreSlotID or hMoreSlotID plug-in.



    //////////////////////
    acs_mouthpieces
    /////////////////////

    acs_mouthpieces is teeth form items listed as head accessory.

    This is never morphed... means be fixed its position.

    Contains ( 3 upper + 3 lower ) x 2 versions.

    Versions are basis colored & variable colored.





    /////////////////////
    Crooked Ts head
    ////////////////////

    Crooked Ts head is female's head including morphed acs_mouthpieces.

    Contains 4 styles x 4 heads.



    - available color change indirectly
    White eyes color is also added to teeth.
    It provides teeth's color change indirectly.




    - bone modifier available
    Teeth mesh models are applied 6 - 16 new bones.
    You can change teeth's shape with Additional Bone Modifier plug-in.

    See included "Bones and modifier.htm" for the details.
    several examples


    basis bonemod.txt files are included, it might help to modify teeth's shape.

    - modified B-1 head
    just a little increased lower face's length
    just a little volumed-up chin's base
    White eyes are increased brightness, this is needed for similar color level with teeth.


    However, really can't see difference..., lol.



    ~~~~~~~~~~~
    *Download

    ~~~~~~~~~~~
    Used IDs :
    353815100 - 353815111 for acs_mouthpieces
    200815100 - 200815115 for Crooked Ts head

    Download acs_mouthpieces & Crooked Ts head


    ~~~~~~~~
    * Install
    ~~~~~~~~

    !! This is required BonesFramework.dll, and MoreSlotID or hMoreSlotID plug-in.

    Copy abdata folder to directory installed HoneySelect.

    Last edited by legi01; 08-03-2019, 03:39 AM. Reason: New release

  • #2
    Crooked Ts head for men


    !! This is required to install Joan6694's BonesFramework.dll into Plugins folder.
    !! Also, required you've installed MoreSlotID or hMoreSlotID plug-in.



    This is male head including morphed acs_mouthpieces.

    Contains 2 styles x 3 heads ( Normal, Thin, Round ).




    - available color change indirectly
    White eyes color is also added to teeth.
    It provides teeth's color change indirectly.


    - bone modifier available
    Teeth mesh models are applied 8 - 16 new bones.
    You can change teeth's shape with Additional Bone Modifier plug-in.

    See included "Bones and modifier - male CTs.htm" for the details.

    basis bonemod.txt files are included, it might help to modify teeth's shape.


    ~~~~~~~~~~~
    *Download

    ~~~~~~~~~~~
    Used IDs :
    100815100 - 100815105

    Download Crooked_Ts_head_for_men


    ~~~~~~~~
    * Install
    ~~~~~~~~

    !! This is required BonesFramework.dll, and MoreSlotID or hMoreSlotID plug-in.

    Copy abdata folder to directory installed HoneySelect.
    Last edited by legi01; 08-03-2019, 03:37 AM.

    Comment


    • #3
      This is excellent! Did you create it? Or is it a re-post?

      Comment


      • #4
        TY for the comment.

        This is not re-post someone other's creation.
        It is me who did semi scratch-building with vanilla's meshes & textures.

        I'm happy if this helps for making the variety to your character creation. =)

        Comment


        • #5
          Yeah, it definitely helps! The vanilla teeth are so bland. This is a great way to create more diverse characters! Thank you.

          I notice there are fewer options in the eye shapes, and some of them no longer open/close with the sliders, is this normal? Anything I can do to change that?

          Comment


          • #6
            I notice there are fewer options in the eye shapes, and some of them no longer open/close with the sliders, is this normal? Anything I can do to change that?
            Really thx for the report.
            It might this mod's issue or not.
            I'll take a look for it.

            Comment


            • cochese42
              cochese42 commented
              Editing a comment
              Awesome man, thanks! It's great as it is (honestly, really excellent!), but it does stop some of my VNGE anims from working. I'll do some tests and let you know if I can find any debugging info.

            • cochese42
              cochese42 commented
              Editing a comment
              legi01 All I can confirm is that the heads with ACS types have about 20 less eye expressions than the ones without. And the expressions I can use do not have 0-100% open-shut ability. It moves, but is very, very small change. It might be an incomaptibility with another mod. I don't know. I am looking to see if I installed one to add extra expressions.

          • #7
            20 less eye expressions
            Thanks really again for the report.

            CTs heads are nothing changed eye's morph clips, never less than vanilla's head.
            This means female eye's expression 0 - 39 are supported same as vanilla's female head.
            Male heads support 0 - 10 eye's expression same as vanilla's male head.

            Female's 39th eye's expression & male 10th eye's expression, those keep closing eyes.
            This is same with vanilla's head too.


            Trouble you reported might appears when character is replaced from modded character that is applied new additional morph clips.
            I imagine you've installed FacialRetouchMOD etc...etc..., those are including new additional expressions.
            CTs heads no support new additional expressions.
            If change eye's expression 0 - 38 ( 0 - 9 if male ), eyes are not oddly fixed.

            Comment


            • cochese42
              cochese42 commented
              Editing a comment
              Yes, that's right. I can see you are correct. I can open-shut eyes from 0-38 (some don't work now, like 11 [wide-eye]), but most do work. The mouth morphs don't move as often, but this is probably due to facialretouchmod. The tongues no longer move in/out or left/right, but I understand what you are saying. I can't have it all! Thanks anyway, it's still an awesome mod!
          Working...
          X