To help, and capitalize, with this new trend, some big names of the visual entertainment industry have already commited themselves on 3D channels soon. The stage seems set for a revolution.
Now, since game consoles are always on the edge of available technology, why shouldn't they have native support for 3D graphics? Seems like a natural step for console makers.
Of course we'd get those cheesy 3D tricks in which the devs, thinking of the gamer as a moron that can't perceive how good their effects are, throws the most obvious stunts at the player's face constantly - and literally - but not too different as the movies do nowadays. And besides, it's not as if every generation does that in the first rows of games. It was like this with the crappy three dimensional graphics of the 32bits gen, the polygon count on the 128 bits and seas of wandering characters on the screen at the same time on the current gen.
But for those who says games can't get any better in terms of visuals, that seems like a perfect slap on their faces, including myself. But it seems that, for this kind of beating, I'm a perfect masochist indeed.