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Thread: Liberty - Heart of the Kingdom (v.2.0)

  1. Liberty - Heart of the Kingdom (v.2.0)

    Hi again, Hongfire! Some of you might remember me from Eternal Eclipse (RMVX). It's been a long time since I last had the motivation to make a game. Recently, someone asked if I was still doing the game captioned "Prepare for war!". Because of that, I had an immediate idea (and motivation) to work on a new game. And the result: it's Liberty: Heart of the Kingdom!

    Liberty - Heart of the Kingdom is a free and indie RPG game developed using RPG Maker VX Ace, and will remain as such until duly noted.

    Story:
    "Garesina, a prosperous land governed by four great kingdoms: Arnotha to the north, Tesa to the east, Westvalley to the west, and Hotus to the south. Many years of peace brought about the right to rule over all of Garesina. They say the king of Hotus went mad and began an undeclared war towards Arnotha, Tesa and Westvalley. In such a short time Tesa and Westvalley fell under Hotus' rule, and it was a matter of time before Arnotha falls as well. But, driven perhaps by his own self-inflicted madness or the bearings of his conscience, the king of Hotus suddenly stopped the assault towards the last kingdom. Tesa and Westvalley was soon reclaimed by Arnotha and took to their side as Hotus fell completely. As the loser of the war, Hotus was stripped of its title as one of the Great Kingdoms and was forbidden such rule over Garesina. They are now nothing more but a pebble swept away in the sands, a forgotten beauty who can no longer show itself to the world. Many had wondered what the king of Hotus was thinking, declaring war with reason only those who knew him would know, and then retreating from the final hour of victory. They had deemed him mad, but no one ever saw the king after the fall of Hotus. I have been among the participants of the war, for he had potential. I had followed his triumphs and shared his loses. But I too hold my doubts as to why he would retreat in a war he could easily win. Perhaps the mind of humans are too clouded in mystery that we elves could not ever understand. Now, twenty years after the Great War, a dark cloud hovers over Garesina. It could not be seen by humans, but I hold the power to see of what is about to come. The dark cloud grows near, and our goddess, Sylvia, warns that not even our combined forces among all the races that exist within Garesina could possibly defeat such evil. Only through the hands of a legend known to us and a few humans can stop the spread of evil from Garesina and the rest of the world. The time has come. It is our sole duty as elves, in cases where evil is at its greatest, to scatter throughout our governed lands and find the bringer of hope, the savior of the masses, the destroyer of evil. It is our duty to find The One Who Holds Destiny."

    - Elven Sacred Archives, Sandoras


    Download:
    You need to download and install this first to play RPG Maker VX Ace games.
    http://www.rpgmakerweb.com/download/...-time-packages.

    After installing the RTP, you are now ready to play the game!
    Download via Mediafire
    Download via MEGA
    (download links are also available at the dev blog)


    File Password: hongfire-432165 (as always)


    Worried about replaying from the start?
    Those who have previously played the old HotK, the saved games will not work here, as the entire game has been remade from nearly nothing. There are also a lot of changes to the entire system, so you get the idea.

    In case you're wondering what I might be doing with Heart of the Kingdom, or want to check on its progress, or just curious enough to look, here's where you can find updates about the game:

    Liberty - Heart of the Kingdom blog site


    Detailed overview of the changes in HotK v.2.0:
    Spoiler

    Storyline:
    The storyline in the previous version was somewhat dense (hell, I didn't even have a name for the land they were set in). So I had a few suggestions from different people and finally came up with a better one. With Garesina as its world setting, players can now indulge in the story if they want. Many changes were made to how the story goes, which can be noticed from the very beginning of v.2.0. As you progress you may notice them, as there were actually many scenes that never got the spotlight on the old version. Here, you will get more stories (which means more adult scenes, yay!). Also, I've given the Neutral Characters of the old HotK their own stories, which means they are now officially a part of the new HotK.

    Characters:
    I've overhauled all of the available Heroes' skill system. Now, they gain skills on specific levels, and begin with two new skills; a Passive and an Ultimate. Passive skills are always active and can only be viewed from outside of battle. Ultimate skills require 100 TP to use, but some characters can use these skills freely on some conditions. Here are their detailed descriptions:


    - Selina
    Selina, as we know, is the primary semi-tanker with passive healing, which makes her a bit overpowered in battles. In v.2.0, she loses the ability to regenerate health. Instead, she gains the passive ability to enter Guard state when receiving a basic attack. Her Execution skill, which is perhaps her strongest attack (deals more damage the lower the target's HP is), is now her Ultimate skill and requires 100 TP to use. At Lv. 27, she gains her final ability, Berserk. When her HP drops below 30%, she enters Berserk, which boosts her damage by 500%, but drops her defense to zero. This is automatically triggered.


    - Rishel
    Rishel has trouble with magic, because most of her magic attacks deal physical damage. In v.2.0, she gains her very own set of elemental attacks that deal magic damage. She receives the passive skill Conduction, which allows her to obtain the element she receives from taking elemental damage. With an elemental buff, she can use a magic attack based on her elemental buff. She still retains her final ability Tempest Blade, which deals magic damage and reduces the target's resistance to elemental damage.


    - Deryll
    Deryll, some people mistook as a thief but is actually a trickster (which explains why he has no Steal ability), was given a damage boost with his passive skill Weaken Defense, causing his attacks to lower the target's defense. He also has the ability to act twice in a turn by chance. His Ultimate skill Glass Vision boosts his attack rate and lowers enemy aggression. This gives him a better chance of fighting against stronger opponents later on. His final ability allows him to act twice (or thrice if he gains a second chance passively) and causes his basic attack to hit twice. This makes him a very agile character to put on the field and can lock down a single enemy with ease, considering his speed-enhancing buffs, hit-reduction skills and the dreaded Shadow Web.

    Gameplay:
    As usual, the gameplay revolves around a mix of RPG and RTS. What's good about it is that you no longer need Blueprints to build Structures, since they will unlock at certain points in the story. The use of Farms and Food is no longer used, which makes old players focus on Gold and Wood production instead. Also, the Mill and Quarry can now be upgraded to yield higher Gold and Wood income. Units now deal different amounts of damage when attacking the enemy camp, the same goes for Heroes. The world map interaction has also been altered, making it easier for players to travel between places. The ability to improve relationsips has also been renewed. Simply check for yourself.


    Hints and Tips:
    Spoiler

    - In Cursor Mode, make sure you build a Lumber Mill and Quarry. These are essential structures for resource production.
    - Press [A] on the keyboard to build Structures and [S] to build Defenses during Cursor Mode. You cannot build if:
    * you are not in Cursor Mode
    * you do not have enough resources
    - Upgrade your Mills and Quarries to improve their production rate.
    - Building multiples of Lumber Mill and Quarry significantly increases your resource production rate.
    - Build the Guild House to control which Hero you wish to call in, dismiss or resurrect. You can also buy potions at a lower cost.
    - Build as much Watchtowers when you have time (and resources).
    - The more units you have, the more damage you deal towards enemy buildings. Each unit can deal different amounts of damage.
    - Make use of each unit's strengths and compensate their weaknesses.


    Here are some screenshots, as requested. These are from the old game, but they will also exist in the new version.
    Last edited by ghwvjts; 01-20-2015 at 06:32 PM.

    Something BIG is coming for HF RPG Game Developers soon! Get ready!

    Maker of:

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  3. renting a computer whenever I can
    Not trying to be insensitive but that suggestion seems to be a better option then renting equipment.

  4. I found a couple of bugs while I was playing.
    There seems to be no method of healing besides items. The way the reserve system was explained I assumed putting characters in reserve would heal them over time, but even after completing a story line mission and waiting 10 minutes in game there was no healing. I tried resting at an inn and it did nothing, neither healed characters in party or in reserve. Not sure if just not implemented or actually bugged.
    Another bug I found is if you put Veneia in reserve before you complete the mission in old Kafran she just disappears. Not in Kafran not in Elixe either and going to old Kafran simply tells me we still have to take care of something.

  5. @Dogdudeman: Thanks for submitting a bug report for the game. But I'd like to inform that the game is currently undergoing a major overhaul. It's actually inspiring to see that a lot of people are interested in the game, not only because of the story but also because of its unique gameplay mechanics. I'll be sure to put that in mind (the bugs found I mean) and have it fixed by the release of the all-new, all-improved Liberty - Heart of the Kingdom.

    Also, it seems that everything has been going well so far, even though I can only work on the game for about 2-4 hours a day. My piggy bank's almost out and, heart-breaking enough, my two girls have been going out at night singing Christmas carols from house to house just to earn enough to pay for renting a computer for the same amount of time. I'm also looking into a few things which might help ease our burdens, so I can say the new Liberty will be coming out at the appointed date (check the development blog for a generally predicted date).

    Thank you for the reports and support, and await the good news! Liberty will be better than its old one.

    small quotations from the old game (as close as I can remember):
    Sarah: "Oh, nothing. We just came to rescue a certain someone from being lost."
    Veneia: "Is that sarcasm I hear?"
    Sarah: "N-Not really..."

    Something BIG is coming for HF RPG Game Developers soon! Get ready!

    Maker of:

  6. When l try to start a new game, I get the following error: "Can't convert Fixnum into string". Has anyone else experienced this? Or have any idea how to fix it?

    Thanks

  7. @MrSower: Are you using the links that came from this site, or the open-source from the blog site? If it's the latter, I may have to warn you that use of the unencrypted game is not allowed as mentioned in my documents list.

    Also, have you installed the RMVXA RTP beforehand?

    As far as I can tell, no one here have had the same problem that you have. I'd recommend installing the RTP if you want to play the old game. You can also opt to wait for the rework on the 3rd week January for the reworked version.

    Something BIG is coming for HF RPG Game Developers soon! Get ready!

    Maker of:

  8. Okay, dropping in just to make sure this thread don't die.

    The Prologue of HotK is close to a finish. Looks like everything's going according to schedule, save for one of my girls getting sick due to the cold weather. I'll be updating all the necessary pages, such as the blog site and this thread, for the new and improved HotK.

    Thank you again for everyone's continued support!

    Something BIG is coming for HF RPG Game Developers soon! Get ready!

    Maker of:

  9. Just gave an overhaul to the game description (even added a story to it), and the old links were removed to make way for the new game. The deadline is close and I'm just about done with most of the new systems. I pray it'd meet the expectations of the old and new fans alike.

    Note that the dev blog still has the links to the old game, so if you want to differentiate the old and new one, feel free to download before they are renewed.

    Stay tuned for Liberty - Heart of the Kingdom ver. 2.0!
    Last edited by ghwvjts; 01-14-2015 at 04:32 AM.

    Something BIG is coming for HF RPG Game Developers soon! Get ready!

    Maker of:


  10. where is the password? its pretty late over here and i cant seem to find it on the blog it says to check here but cant see it
    Last edited by saketzu; 01-17-2015 at 02:40 AM.

  11. Someone beat me to working on the password.

    It's "hongfire-432165", as always.

    Updating thread...UPDATED!

    Thanks for reminding me. I just remembered when I was going home, so I rented a unit before I went home.

    Hope you all enjoy!

    Something BIG is coming for HF RPG Game Developers soon! Get ready!

    Maker of:

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