Page 13 of 32 FirstFirst ... 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 ... LastLast
Results 121 to 130 of 313

Thread: (Illusion) Harem Mate

  1. #1

    (Illusion) Harem Mate

    Please discuss modding Harem Mate here.

    ==[ Modding tools ]=======================




    ==[ Useful Links ]=======================

    Last edited by enimaroah; Yesterday at 12:19 PM. Reason: update useful links

  2. # ADS
    Advertisement Circuit advertisement
    Join Date
    Always
    Posts
    Many

    Remove Advertisement
     
  3. #121
    Quote Originally Posted by mariokart64n View Post
    3 days ago I started translating all the textures under
    .\abdata\sp\spdata_00.unity3d

    but got bored and frustrated, not knowing japanese made things take forever.
    so I'd just like to drop the current patch "as is" for anyone whom would like to take it further
    Wow that looks amazing! Better than mine

    I am also stumbling over the Japanese so it's taking me way longer than I thought. I really want to be a part of modding/translation of my favorite H-games but I'm afraid I might be biting off more than I can chew, so to speak. Sorry guys!


    I'd like to take a look at what you've done and maybe try to finish from there but I can't quite figure out how to use this ppf file. I got the PPF studio... what do I do with it?
    Last edited by WelkinDust; 01-04-2015 at 07:09 PM.

  4. #122

    Thumbs up

    Quote Originally Posted by devilkkw View Post
    i've found solution, use this program to apply patch: http://www.romhacking.net/utilities/356/

    Under iso file put your .unity3d (for do this put the filter to "all files").
    under patch put .pff

    then apply.

    All works.
    Ah, thank you! I got it working. Wow looks great! Your fonts and everything look really professional.

    I have all of the tabs of the Char. Creator translated, if we want to use those. I'm just not sure how to extract your work from the ppf and continue/merge it. I guess I'll upload them and maybe someone better at these file types can help? Or if someone can explain it I'll be glad to do it.


    Then we'd just need to translate the Change Clothes tabs, I think... This is coming along quite nicely.

  5. #123
    Quote Originally Posted by enimaroah View Post
    Then you did it correct!

    The current version of SB3UGS cant handle the ~600mb in a timely fashion. Depending on your system you would have to wait about an hour! Dont use that big file with the current version. I am aware of this problem and working on a solution.
    Holy crap it is 600mb! I didn't even notice!

    I wonder if the reason why the other ones are so small is because they're just the body color? When I extract them where do they typically go? The same directory?

    It's kinda hard when I cant see what I'm extracting...
    Last edited by NEO Ness; 01-04-2015 at 09:04 PM.

  6. Quote Originally Posted by NEO Ness View Post
    Holy crap it is 600mb! I didn't even notice!

    I wonder if the reason why the other ones are so small is because they're just the body color? When I extract them where do they typically go? The same directory?

    It's kinda hard when I cant see what I'm extracting...
    A folder including all textures will be created in the same folder as the .unity3d file you are unpacking.

    Quote Originally Posted by WelkinDust View Post
    I have all of the tabs of the Char. Creator translated, if we want to use those. I'm just not sure how to extract your work from the ppf and continue/merge it. I guess I'll upload them and maybe someone better at these file types can help? Or if someone can explain it I'll be glad to do it.
    I put your files back into the .unity3d file here. just make a backup of the old one and replace it. But I think your transparency got messed up at the parts you covered the japanese symbols. That makes it look strange:

    Spoiler

    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	Untitled.jpg 
Views:	1356 
Size:	623.0 KB 
ID:	277219  
    Last edited by rathren; 01-04-2015 at 10:09 PM.

  7. Quote Originally Posted by devilkkw View Post
    Thank you. try to obtain another license for metaseq

    to much travel for you.
    You can try this plug-in for 3DS Max, to import *.mqo files: http://www.tombraiderforums.com/showthread.php?t=202631

  8. Hope you guys were able to apply the PPF patch, if need be I suppose I could upload the whole resource file (rules allowing?)

    anyway here are the PSD files that can be edited in photoshop
    https://www.sendspace.com/file/y3furp

    Quote Originally Posted by mariokart64n View Post
    3 days ago I started translating all the textures under
    .\abdata\sp\spdata_00.unity3d

    but got bored and frustrated, not knowing japanese made things take forever.
    so I'd just like to drop the current patch "as is" for anyone whom would like to take it further

    download:
    https://www.sendspace.com/file/qmdhhj





    -cheers
    DOWNLOAD DIGITAL GIRL MODS
    http://digitown.leadhoster.com/

  9. Quote Originally Posted by WelkinDust View Post
    Ah, thank you! I got it working. Wow looks great! Your fonts and everything look really professional.

    I have all of the tabs of the Char. Creator translated, if we want to use those. I'm just not sure how to extract your work from the ppf and continue/merge it. I guess I'll upload them and maybe someone better at these file types can help? Or if someone can explain it I'll be glad to do it.


    Then we'd just need to translate the Change Clothes tabs, I think... This is coming along quite nicely.
    Hey, I see that Rathren's inclusion of your translations gives some weird transparency errors... Did you check the alpha layers of the images you were translating? The alpha layers control the transparency. On the alpha layer, you have the japanese kanji as "masks" of what you get to see. If you just translate the front layer with english, but keep the japanese alpha layer, you get these weird transparency issues. Might that be the case here?

  10. #128
    Quote Originally Posted by rathren View Post
    A folder including all textures will be created in the same folder as the .unity3d file you are unpacking.
    Hmmm, I gotta be doing something wrong because I don't see a folder.

    Edit: I tried using Delta and I finally made a folder, but there was nothing in it? No pictures or any files other than a single file that said cf_n_cos02_00_botD_sk.dds . I was thinking I might have missed something or maybe that file didn't have image files (for skin textures) so I tried a different file. cf_body_01.unity3d But for some reason it did not make a folder for 01, and just ran like normal. Not even an error message.
    Last edited by NEO Ness; 01-05-2015 at 02:01 AM.

  11. Quote Originally Posted by FutaBoy View Post
    You can try this plug-in for 3DS Max, to import *.mqo files: http://www.tombraiderforums.com/showthread.php?t=202631
    not exist for 2015
    But i've used Blender, imported it,exported as fbx then edited in 3dsmax.



    frist try to remapping it.Some problem.
    Reassign all materials,but after mapping,some parts of your new mesh still white.i don't understand this problem, but works for fix it.
    what program have you used for export original mesh?
    also,great job man,look is pretty nice,thank you.
    Last edited by devilkkw; 01-05-2015 at 05:16 AM.

  12. Quote Originally Posted by devilkkw View Post
    not exist for 2015
    But i've used Blender, imported it,exported as fbx then edited in 3dsmax.



    frist try to remapping it.Some problem.
    Reassign all materials,but after mapping,some parts of your new mesh still white.i don't understand this problem, but works for fix it.
    what program have you used for export original mesh?
    also,great job man,look is pretty nice,thank you.
    I do know if it would help but i could give you the original tga's for the uncensor here is a thumbnail of it for AG3.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	Capture.JPG 
Views:	295 
Size:	42.5 KB 
ID:	277229  

    My AG3 Contributions http://www.hongfire.com/forum/showth...01#post3593401
    http://wiki.anime-sharing.com/hgames...ificial_Girl_3 It is not linked to the AG3 Threads so it is here. How to download from 4shared by captjam http://www.hongfire.com/forum/showth...57#post3596257 because that is where i upload.

Page 13 of 32 FirstFirst ... 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 ... LastLast

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •